GM: | Alric, I believe you've already made a successful knowledge check back at the pub with respect to gates and garrisons - information you learned by being in the guard. The gates leading south are 10 ft. wide and 20 ft. high, set into a large gatehouse with room enough for eight guards to rest and keep warm. A typical southern gate is guarded by forty soldiers, four officers, and a pair of gatekeepers both night and day. At any given time, sixteen of these guards (eight pairs of soldiers) patrol a circuit along the roughly half-mile length of the wall, with a guard passing a given stretch of wall about once a minute. | |
"Alright then," says Torrent as she puts on her pack and grabs an apple from the sack,
"lets get moving. You two", she points at Arnir and Bannock,
"can sort out the mystery of the soiled pack as we walk to the barracks. Hey Lars, are you feeling alright? You look exhausted."
You all grab your things, strap on armor and quickly grab breakfast before following Torrent out of the elves' hideout. The two soldiers tip their helms to you at your departure.
The morning is bitterly cold and you're all thankful of your cold weather clothes. The slushy streets have frozen over in some places making walking along slick cobblestones rather treacherous. Smoke hangs in the air over the city and bits of ash are still trailing through the air. Here and there the ruins of a building sit smoldering and Gate Pass citizens hold their hands near the coals to keep warm.
Leaving the ghetto and walking down back streets, you hear snippets of discussion and rumour from chatting civilians. Apparently the Gate Pass defenders held the Western gate against the first assault, but it cost many lives, and even now the men on the walls report that the Ragesian attack was only a small portion of their entire force. The invading army has demanded that a group of inquisitors be allowed into the city, and threaten to renew their attack if they do not receive a prompt agreement from the city leaders.
You continue to walk to the East in search of the Barracks and pass two more district gates. When you enter the appropriate district, a 90-ft. statue of Emperor Coaltongue stands sentinel amid some nicer houses, its copper surface tarnished by the weather. Eventually you start heading down side alleys and streets towards the Southern wall.
After a few blocks on a side street Hrimr, Kirio, Lars and Alric notice that your party is being shadowed. A few men in what appear to be city guard uniforms have either followed you, or watched you from side alleys as you pass by. They are doing a relatively miserable job of trying to blend into a barely-there crowd of passing civilians.