Nifft
Penguin Herder
When a Red Slaad's implanted pellet or a Blue Slaad's disease takes the life of a Psionic character, the result is a Jade Slaad. After a century or so, a Jade Slaad goes off somewhere and, through strange rituals, undergoes a transformation into a Quartz Slaad.
Quartz Slaad
Medium Outsider (Chaotic, Extraplanar)
Hit Dice: 12d8+36 (90 hp)
Initiative: +8
Speed: 40 ft. (8 squares)
Armor Class: 32 (+3 Dex, +15 Natural, +4 Armor), touch 13, flat-footed 29
Base Attack/Grapple: +11/+16
Attack: Bite +16 melee (2d6+7)
Full Attack: 2 claws +14 melee (1d6+2) and bite +16 melee (2d6+7)
Space/Reach: 5 ft./10 ft.
Special Attacks: Reach, psionics, summon slaad
Special Qualities: Change shape, darkvision 60 ft., fast healing 5, immunity to sonic, low-light vision, resistance to acid 5, cold 5, electricity 5, fire 5
Saves: Fort +11, Ref +12, Will +11
Abilities: Str 21, Dex 19, Con 16, Int 16, Wis 16, Cha 16
Skills: Climb +20, Concentration +18, Hide +19, Jump +20, Listen +18, Move Silently +19, Spot +18, Psicraft +18, Intimidate +18, Sense Motive +18, Tumble +19
Feats: Inertial Armor, Speed of Thought, Improved Initiative, Multiattack, Combat Reflexes
Environment: Ever-Changing Chaos of Limbo
Organization: Solitary or pair
Challenge Rating: 12
Treasure: Standard
Alignment: Usually chaotic neutral
Advancement: 13-25 (Medium), 26-46 (Large)
The gangly, translucent creature before you gleams like a polished crystal statue. Sharp milky white teeth gleam like broken crystal shards in its wide frog-like mouth, and jagged claws sprout from the pads of its forelimbs.
Combat: Quartz slaadi prefer to disable foes with their psionic powers before entering physical combat.
Reach (Su): The amorphous form of a quartz slaad allows it to threaten and attack as though constantly under the effect of the Reach power (found in the Mind's Eye).
Psionics (Su): At will: Detect Psionics, Detect Thoughts, See Invisibility, Suggestion [Will DC 19], Cone of Sound [Ref DC 19], Displacement, Dimension Slide, Greater Biocurrent [Fort DC 19], Breath of the Dragon [Ref DC 21], Insanity [Will DC 29]
Change Shape (Su): A quartz can assume any Medium or Small humanoid form as a standard action. In humanoid form, a quartz slaad cannot use its natural weapons (although it can equip itself with armor and weapons as appropriate to its form). A quartz slaad remains in one form until it chooses to assume a new one. A change in form cannot be dispelled, but the slaad reverts to its natural form when killed. A true seeing spell reveals its natural form.
Summon Slaad (Sp): Five times per day a quartz slaad can attempt to summon 1d6 Red slaadi or 1d4 Blue slaadi, with a 60% chance of success. This ability is equivalent to a 5th-level spell.
-- N
Quartz Slaad
Medium Outsider (Chaotic, Extraplanar)
Hit Dice: 12d8+36 (90 hp)
Initiative: +8
Speed: 40 ft. (8 squares)
Armor Class: 32 (+3 Dex, +15 Natural, +4 Armor), touch 13, flat-footed 29
Base Attack/Grapple: +11/+16
Attack: Bite +16 melee (2d6+7)
Full Attack: 2 claws +14 melee (1d6+2) and bite +16 melee (2d6+7)
Space/Reach: 5 ft./10 ft.
Special Attacks: Reach, psionics, summon slaad
Special Qualities: Change shape, darkvision 60 ft., fast healing 5, immunity to sonic, low-light vision, resistance to acid 5, cold 5, electricity 5, fire 5
Saves: Fort +11, Ref +12, Will +11
Abilities: Str 21, Dex 19, Con 16, Int 16, Wis 16, Cha 16
Skills: Climb +20, Concentration +18, Hide +19, Jump +20, Listen +18, Move Silently +19, Spot +18, Psicraft +18, Intimidate +18, Sense Motive +18, Tumble +19
Feats: Inertial Armor, Speed of Thought, Improved Initiative, Multiattack, Combat Reflexes
Environment: Ever-Changing Chaos of Limbo
Organization: Solitary or pair
Challenge Rating: 12
Treasure: Standard
Alignment: Usually chaotic neutral
Advancement: 13-25 (Medium), 26-46 (Large)
The gangly, translucent creature before you gleams like a polished crystal statue. Sharp milky white teeth gleam like broken crystal shards in its wide frog-like mouth, and jagged claws sprout from the pads of its forelimbs.
Combat: Quartz slaadi prefer to disable foes with their psionic powers before entering physical combat.
Reach (Su): The amorphous form of a quartz slaad allows it to threaten and attack as though constantly under the effect of the Reach power (found in the Mind's Eye).
Psionics (Su): At will: Detect Psionics, Detect Thoughts, See Invisibility, Suggestion [Will DC 19], Cone of Sound [Ref DC 19], Displacement, Dimension Slide, Greater Biocurrent [Fort DC 19], Breath of the Dragon [Ref DC 21], Insanity [Will DC 29]
Change Shape (Su): A quartz can assume any Medium or Small humanoid form as a standard action. In humanoid form, a quartz slaad cannot use its natural weapons (although it can equip itself with armor and weapons as appropriate to its form). A quartz slaad remains in one form until it chooses to assume a new one. A change in form cannot be dispelled, but the slaad reverts to its natural form when killed. A true seeing spell reveals its natural form.
Summon Slaad (Sp): Five times per day a quartz slaad can attempt to summon 1d6 Red slaadi or 1d4 Blue slaadi, with a 60% chance of success. This ability is equivalent to a 5th-level spell.
-- N