Iron Sheep
First Post
DMScott said:Correct, except that it's your argument that oppression is de facto evil in D&D. All I've done is show how your argument is inadequate to define anything as evil. I hope you're finally getting it.
Whether they were oppressed or not does not matter, because as you've agreed simple oppression isn't a good enough definition of evil for an absolute alignment system.
No, it's not my argument that oppression is de-facto evil in D&D. The rules state it quite explicitly. From the SRD:
“Evil” implies hurting, oppressing, and killing others.
I am simply arguing that by the rules as written slavery is Evil in D&D.
If you believe that I have claimed that "simple oppression" is insufficient for an absolute alignment system, you have misunderstood what I am saying. I am claiming that by any reasonable definition of the words, slavery oppresses people, and by the definitions written in the game, that makes it Evil.
I am not arguing that the D&D alignment is a perfect absolute alignment system. I am not arguing whether there are reasonable definitions of Neutral acts where slave owning may fall into that classification under some circumstances. I am simply saying that unless you are house-ruling alignment, slavery is (D&D) Evil.
DMScott said:You seem to be talking purely about the African slave trade to the Americas, which I would agree makes a fine model for evil slavery.
Again, if you go back and read my earlier posts, you will see that I do not consider just the American system. The Roman system strikes me as boiling down to the same three core components. You may be able to find a historical system where slavery boils down to "just" false imprisonment and forced labour. That still makes it pretty oppressive by my book.
You can be free to define Good and Evil however you want in your D&D game, but it seems to me to be a fairly straightforward argument that in the rules as written owning slaves is generally an Evil act, no matter how well society protects them.
Corran