I'd like to see the following feats removed:
* Expertise
Weapon Focus
Superior (Weapon/Implement)
But I suspect I'm in not in the majority. I hate people tying their characters to specific weapons - in one game we found an artifact sword and I was considering using it. It would have required retraining three or four feats (ie, three or four _levels_) to make it worthwhile. Bah!
Expertise/Focus could easily be built into the system, they're down right boring feats that add nothing to what you can do as a character anyway. Same with item slots that are sucked up by an item bonus to damage. At level 5/15/25 you get +1 feat bonus to attack/damage, and at levels 3/8/13/18/23/28 you get a +1 item bonus to damage would provide a decent damage progression for leveling. But I guess that might require too much in the way of adjustments.