Thornir Alekeg
Albatross!
Intimidate being Charisma based only. Orcs are bad at intimidation?
Caster level having no impact upon spell DCs.
Darkvision
Caster level having no impact upon spell DCs.
Darkvision
Wormwood said:The fact that every edition of D&D turns punching, kicking or tackling someone a pain in the ass.
Bards.
Clerics, to a degree.
fuindordm said:Monster Summoning would be much cooler if the magician made a pact with a specific monster and summoned the same one every time.
Falling damage always pissed me off too. I once had a halfling climb up a well. He got about 160 feet up and a spider attacked him. He thought about it for a moment and asked how high he was, then he grappled the spider.Szatany said:- encumbrance rules
- definition of hit points and hence its interaction with rules such as falling damage
DM-Rocco said:I also follow it up every time with a fortitude saving throw or die with the DC as the damage. After my sister-in-laws father died from a 5 foot fall from a ladder, it makes sense to me.
Now falling damage can kill you.
Yes, that's certainly one that D&D never got right. IMO, they should simplify encumbrance even more than they did in 3.x even at the expense of realism. Perhaps they could have "packages" of equipment so that if you have X type of armour + Y number of weapons + Z standard adventuring equipment, you're encumbered if your strength is lesss than A. The formula makes it seem complicated but it needn't be.Szatany said:- encumbrance rules
I agree: Whenever I DM, I allow Intimidate to be attempted either with Strength (adjusted for size) or Charisma, whichever is higher. There was an optional rule like this in one of the 3.0 splatbooks. I hope they allow either in 4E.Thornir Alekeg said:Intimidate being Charisma based only. Orcs are bad at intimidation?
Moniker said:"This inn restricts anyone of Neutral Good alignment from entering it"
Well, this might have been a time when I took the rules a bit too far into the realm of being against the player, but it made them fear falling, like you should.Nebulous said:Redoing the Massive Damage Save is an easy way to put fear into a PC. You just need to strike the right balance between too easy to die and too hard. I always was an advocate of taking your CON and adding Level and other modifiers. Even then, it would just knock you down to Dying status, not necessarily Dead.
brehobit said:I prefer armor as DR but providing an AC penalty.