Chairman7w
First Post
So a Keen Rapier Crits on.... 16-20?
Chairman7w said:So a Keen Rapier Crits on.... 16-20?
Storm Raven said:15-20 actually.
The normal critical threat range for a rapier is 18-20, or 3 digits. The keen enhancement (or the Improved Critical feat) doubles this to six digits, or 15-20 (15, 16, 17, 18, 19, 20 is six numbers).
Cabral said:And with Improved Critical, it threatens on a 12-20.
Note the destinction between threaten a critical and confirming one. If your natural roll is one of the numbers in the threaten range and the modified roll would hit, roll again and if the new roll plus modifers would hit the target, then it's a critical. If the second roll would not hit the target, then it's just a hit. (If you knew that already, just making sure)
Cabral said:And with Improved Critical, it threatens on a 12-20.
Note the destinction between threaten a critical and confirming one. If your natural roll is one of the numbers in the threaten range and the modified roll would hit, roll again and if the new roll plus modifers would hit the target, then it's a critical. If the second roll would not hit the target, then it's just a hit. (If you knew that already, just making sure)
And with Improved Critical, it threatens on a 12-20.
Improved Critical [General]
Prerequisite
Proficient with weapon, base attack bonus +8.
Benefit
Choose one type of weapon. When using the weapon you selected, your threat range is doubled.
Special
You can gain Improved Critical multiple times. The effects do not stack. Each time you take the feat, it applies to a new type of weapon.
This effect doesn’t stack with any other effect that expands the threat range of a weapon.
A fighter may select Improved Critical as one of his fighter bonus feats.
My question is, why shouldn't it? They have all sorts of other over-the-top cinematic weapon/feat combinations, why not this one? There are easy remedies to ensure this isn't overly abused, and it does make for a fun encounter. Since I am still playing 3.0 I am going to allow it. Heck, the last game session we talked about just this sort of thing.billd91 said:Note: That's in 3.0. In 3.5, keen does not stack with improved critical.
sjmiller said:My question is, why shouldn't it? They have all sorts of other over-the-top cinematic weapon/feat combinations, why not this one? There are easy remedies to ensure this isn't overly abused, and it does make for a fun encounter. Since I am still playing 3.0 I am going to allow it. Heck, the last game session we talked about just this sort of thing.