I like alignment that's like Good, Mortal, Evil. I like games with supernatural Good/Evil, and when that's actually reflected in mechanics like circles of protection or paladin sensing/smiting evil. Maybe even add supernatural Order and Chaos to the mix.
I like the 3x3 for rough guidelines of how a character or NPC would act. It's especially useful for differentiating two good or two evil people, maybe putting them at cross-purposes.
I am strongly against mixing the two systems above, though. Especially when they use the same terms like Good and Evil.
I like the 3x3 for rough guidelines of how a character or NPC would act. It's especially useful for differentiating two good or two evil people, maybe putting them at cross-purposes.
I am strongly against mixing the two systems above, though. Especially when they use the same terms like Good and Evil.