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So, how would YOU make a ECL 100 character?

BiggusGeekus said:
This guy has the celestial template on him. He's showing as CR 98, but I'm pretty sure he should be 100. PCGen also seems to have flummoxed on his base attack. I did not pick spells. He is equipped with only a greatsword and longbow. I forgot to take concentration as a cleric. Oops. He started with the standard array for ability points.



Johnny 100
Male Human Fighter20 Cleric20 Rogue20 Barbarian20 Bard18; CR 98;
Medium HUMANOID;
HD (20d10)+(20d8)+(20d6)+(20d12)+(18d6)+294; hp 774;
Init +6 (+2 Dex, +4 Misc);
Spd Walk 40';
AC 12 (flatfooted 12, touch 12);
Base Atk +20/+15/+10/+5;
Grp +67/+62/+57/+52;
Atk +65/+60/+55/+50 Melee (2d6+8/17-20/x2, *Greatsword );
Atk +63/+58/+53/+48 Ranged (1d8+2/20/x3, Longbow , Range 150' );

SA: Bardic knowledge (+19), Bardic music 18/day, Bonuses when enraged (STR +8, CON +8, Willpower +4, AC -2, HP 392), Evasion (Ex), Improved Uncanny Dodge (can't be flanked except by a rogue of 44 level), Indomitable Will (Ex), May wear light armor without incurring the normal arcane spell failure chance., Mighty Rage (Ex) 6 times/day without fatigue (10 rounds), Slippery Mind (Ex), Smite Evil (Su) 1/day, Sneak Attack +10d6, Spontaneous casting, Stunning Fist attack 24/day (DC 63), Trap Sense (Ex) +12, Trapfinding, Turn Undead (Su) 7/day (turn level 21) (turn damage 2d6+25); Vision: Darkvision (60'), Normal;

AL: NG;
SV: Fort +54, Ref +49, Will +51;
STR 18, DEX 14, CON 16, INT 12, WIS 18, CHA 18

Skills: Balance +4, Bluff +25, Climb +45, Concentration +7, Diplomacy +61, Disguise +6, Escape Artist +4, Handle Animal +7, Hide +25, Intimidate +35, Jump +29, Listen +58, Move Silently +23, Open Lock +11, Perform (Sing) +69, Ride +43, Search +15, Sense Motive +22, Sleight of Hand +14, Spot +28, Swim +28, Tumble +62, Use Rope +13,

Feats: Alertness, Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Blind-Fight, Cleave, Closed Mind, Combat Casting, Combat Reflexes, Deflect Arrows, Diehard, Dodge, Endurance, Eschew Materials, Far Shot, Great Cleave, Greater Spell Penetration, Greater Weapon Focus (Greatsword, Longbow), Greater Weapon Specialization (Greatsword, Longbow), Improved Bull Rush, Improved Critical (Greatsword), Improved Grapple, Improved Initiative, Improved Turning, Improved Unarmed Strike, Iron Will, Leadership, Lightning Reflexes, Martial Weapon Proficiency, Mobility, Mounted Combat, Negotiator, Point Blank Shot, Power Attack, Precise Shot, Quick Draw, Rapid Shot, Ride-By Attack, Shield Proficiency, Shot on the Run, Silent Spell, Simple Weapon Proficiency, Spell Penetration, Spirited Charge, Spring Attack, Still Spell, Stunning Fist, Tower Shield Proficiency, Track, Trample, Weapon Focus (Greatsword, Longbow).

Possessions: Greatsword; Longbow [ ];

Spells:

Are your stats with the 25 points of ability increase and without magic items? :)

Also, if your going for a fighter style, Go with the Duelist class for 90 levels, when you fight defensively you would get a +90 to your AC :p
 

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Umbran said:
Insufficient information - When I'm getting into a game, what ECL the characters may be is only one of a great many bits of information I want to have before I make character decisions. This continues to hold even for absurdly high ECL. The character I design for a absurd-level combat won't be the one I design for absurd-level politics & intrigue, and so on.
Whatever you want. If you want to do combat, do combat. You want politics, do politics. If you want to be able to chew rocks and crap castles, do craft stoneworking.
 



I've actually gone and intrigued myself, too.

I'm thinking a tarrasque with enough ranks in monk to give him perfect control over his guts.
 

I'd go two levels of monk, two levels of paladin, 96 levels of sorcerer. Get the asthetic monk feat and practiced spellcaster. (I'm assuming you are going to need caster level 100 to get through the average SR that a 100th level character faces.) Put all your attribute raises into CHA and you should have untouchable AC and saves for your level.
 




I'd need a few hours to determine the ECL of the xixecal, and whatever is left would probably go into war hulk levels. :]

Alternatively, I'd go with a half-celestial LeShay dervish 10/tempest 5/rogue 19/swashbuckler 20/weapon master 10.
 

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