log in or register to remove this ad

 

So, I bet that the d12 is getting kicked to the curb...

Nyaricus

First Post
With 3rd edition, I recall the designers saying something to the effect of"we were almost done the core rulebooks when we realised we had almost written the d12 out of the game."

Now, with 4th edition on the horizon, is there any real incentive to keep the d12? It's a rather clunky di, and the progression from d4 > d6 > d8 > d10 and then d20 would really not miss the d12.

The d12 is rather like the ginger stepchild of a half-elven bard and a half-orc. It's redundant.

So, anyone else thinking that the d12 is going to say bye-bye to core D&D?

cheers,
--N
 

log in or register to remove this ad

epochrpg

First Post
Nah, they'll keep it around. I bet that a few more weapons will make use of it, maybe some spells too. Since casters will have lots of minor at will or /encounter effects, I wouldn't doubt there will be a few spells that do 1d12 damage or something like that. "I cast, Energy Axe!"
 


GSHamster

First Post
I wouldn't mind if they kicked the d4 to curb as well. It's annoying to read, and doesn't really "roll" well. It just kind of plunks down when you throw it.
 


cthulhu_duck

First Post
GSHamster said:
I wouldn't mind if they kicked the d4 to curb as well. It's annoying to read, and doesn't really "roll" well. It just kind of plunks down when you throw it.
The d4? Aka the caltrop of pain? Try standing on one in socks or bare feet.

Or putting a number of heavy books on one (say hello to punctured cover on soft covered books).
 

gothmaugCC

First Post
:uhoh: You never know, in an attempt to simplify the game some "brilliant" designer may have decided to yank all dice except the D20. All spells and weapons have fixed damages now, ala DnD miniatures :confused:


:] ;)
 

Gloombunny

First Post
But the d12 is the best die!

If they're going to drop any die I'd like to see the d10 bite it. Frickin' non-platonic solids. Who do they think they are.
 

Lurks-no-More

First Post
Gloombunny said:
But the d12 is the best die!

If they're going to drop any die I'd like to see the d10 bite it. Frickin' non-platonic solids. Who do they think they are.
Alternity dropped d10, actually; IIRC, it didn't fit in the probability pattern they wanted for the dice system.
 


Simia Saturnalia

First Post
gothmaugCC said:
:uhoh: You never know, in an attempt to simplify the game some "brilliant" designer may have decided to yank all dice except the D20. All spells and weapons have fixed damages now, ala DnD miniatures :confused:


:] ;)
Despite my rampant enthusiasm for 4e, that would turn my 4e-forum-reading time into homebrewing-my-ultimate-3.5-hack time. I've just recently bought another dozen 7-die polyhedral sets, am waiting on the shipping costs for my Q Workshop CoC dice, and I'm bidding on several of Q Workshop's Elvish Runes sets on eBay.

If they drop the polyhedrals, I'll drop the new edition. I love dice.
 

I have wondered whether they shouldn't drop all dice except the d6 and the d20 (and maybe the d10).

Certainly, if they're dropping any dice, the d12 is probably the first candidate, although I'm going to nominate the d% as well - explaining how those work to new players has never been as easy as it should be.
 

IceFractal

First Post
It's actually too bad the d12 doesn't get more use, because it rolls the best of any dice. Smoother than a d6, much more even than a d10, and less tendancy to roll long distances or land cocked than a d20.

The d4, on the other hand, doesn't even roll, you have to throw it, but that doesn't seem to keep it from being used.
 

ivocaliban

First Post
I use the d12 more for random hours and months and so on. After Dragon #340 I used it for the zodiac, giving all characters the initial "zodiac feat" for free. This gave them the option to take the other two zodiac feats that built off the first if they felt like it, but their "sign" was entirely random. (Of course if a player wanted to take a particular zodiac sign they could do so without rolling, but it wasn't a free feat.) Many of the random charts I make up tend to be built around the d12, just to give me an excuse to use it.

Ah, for the good ol' days when dopplegangers had ferocious maws...
 
Last edited:


Imp

First Post
I'm with IceFractal: The d4 can die die die but keep your little grubby paws far away from the beautiful, easy-rolling d12.

As a matter of fact here's a vote for replacing all d4s with re-marked d12s. That's right, say it with me if you know the words: the d12 should kill the d4 and take its stuff.
 

Zurai

First Post
I'd much rather they get rid of the d4, myself.

Amusingly, the only reason we even use d4's, d8's, and d12's today is that when the first editions of D&D were coming out, the only dice they could get cheap (to include with the game) were from a mathematics supplier, and they came in sets from d4 to d20.
 


w_earle_wheeler

First Post
Frostmarrow said:
I want more dice. Can't they make use for the d16 already?

d4, d6, d8, d10, d12, d16, d20. -See? It fits.
I wouldn't mind seeing the inclusion of the d16... only because I already have one :D

But really, if a die needs to be dropped, drop the d4, and then up the scale of everything. d4 to d6, d6 to d8, d8 to d10 and d10 to d12.

However, I don't think we're going to see a core change of the required dice.
 

Simia Saturnalia

First Post
Imp said:
I'm with IceFractal: The d4 can die die die but keep your little grubby paws far away from the beautiful, easy-rolling d12.

As a matter of fact here's a vote for replacing all d4s with re-marked d12s. That's right, say it with me if you know the words: the d12 should kill the d4 and take its stuff.
They're not cheap, but you can get 12-sided dice labeled 1-4 (though I think they're actually pipped) 3 times over.
 

Most Liked Threads

Advertisement2

Advertisement4

Top