No, a Groo needs at least one horrible stat to put in Int (and likely at least two)Endur said:Conan or Aragorn or Groo, or some other name that conveys a destiny of things to come.
I know that the odds aren't really 50/50. The point, which everyone seems to be missing, is that there are a lot of people in the world who roll dice for various reasons. That being the case, it's simply a matter of time before someone does it. And in this particular case, it happened to be the OP. Just at a guess, I'd say it probably happens once a year or so somewhere in the world. (And considering how many people there are in the world who might be rolling dice for whatever reason, it could be as high as once per day!) But unless it happens to an RPGer we aren't likely to hear about it. To anyone else, except maybe a statistician, it's just a curiosity.MarkB said:Now, that doesn't mean it didn't happen. It just means the odds against it are stacked rather higher than 50/50.
Definitely at least two, INT and WIS. Probably three: CHA as well.Glyfair said:No, a Groo needs at least one horrible stat to put in Int (and likely at least two)![]()
Ed_Laprade said:Just at a guess, I'd say it probably happens once a year or so somewhere in the world
No, there are no racial maximums. There are starting maximums. There's a huge difference. While you're rereading that chapter, please find the section that specifies the racial maximums for, say, dwarf, as opposed to any other race.Treebore said:There ARE racial max's.
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Maybe "racial normals" explains things better?
Maybe rereading the stat explanations in the front of the PH will help explain things better.
Glyfair said:This reminds me of the "perfect bridge deal" stories. This is when every player is dealt all the cards of a single suit. The odds are 2,235,197,406,895,366,368,301,559,999 to 1. Yet, almost every year during the height of bridge (the mid-20th century) there would be a newspaper story about that being dealt. That many bridge deals weren't dealt. In fact, I'm not sure it's possible that many have been dealt ever.
Analysis by the experts traces it to three things. The first is the obvious, lying. A hand comes close and they want a story so they report it as a perfect bridge deal (helped by the fact that newspapers would actually print these stories without any evidence beyond the players anecdotes).
The second is the imperfect shuffle. People rarely actually shuffle cards randomly. In fact, when computer dealt hands started taking hold there were a lot of complaints about "freaky hands." Analysis showed that the hands were within statistical expectations. The problem was that people were used to the imperfect shuffles which tended to lead to flat hands.
The last is also obvious, cheating. A good magician can duplicate this deal many ways very easily among non-experts in sleight of hand.
I think these examples here are very good possiblities for most stories of straight 18 rolls. Plus, there are always oddities. However, when things are that far out of line of expectations, there is probably something else going on.
Not any specific case. However, with a number of "I saw someone do this" that are that far beyond expectations, you can assume that some of them (indeed, most of them) were because of variations on above cases.Erekose said:I could be being really stupid but you know I just have this funny feeling that this could be misinterpreted as someone accusing me of lying.
I know what I saw and I have described it without ambiguity - the fact that it is unlikely (perhaps very unlikely) does not mean it's untrue.
Glyfair said:Not any specific case. However, with a number of "I saw someone do this" that are that far beyond expectations, you can assume that some of them (indeed, most of them) were because of variations on above cases.
Also, the above cases don't all deal with lying. The first clearly does. The last is effectively the same. The middle case deals with imperfect dice (we all know stories of dice that don't really roll randomly), dice rolling methods or something similiar (for example, bad randomization programming if you use a computer program).