AWizardInDallas
First Post
No, I'm still a so-called grognard.
mhensley said:4e announcement at Gencon:![]()
Classes & Races Leaks:
Latest posts by Mearls:![]()
mhensley said:I was getting quite down on 4e. Then I played 3.5 again - 3 hour combats, totally unbalanced levels of power between core classes and classes from later books, completely broken feats, etc., etc. 4e can't get here soon enough IMO. I'll take any game simpler than 3.5 at this point. It's just that I have a MUCH better chance of getting my group to try 4e than any other game. If that sucks, it's back to the drawing board.
Agamon said:For me:
4E announcment at GenCon:![]()
2 days later: :\
5 days later:![]()
Classes and Races leaks:![]()
Mearls:![]()
Pinotage said:1) I've not played 3.5e over the table. Or 3e for that matter. I only game by PbP. What's the hold-up? I don't understand how it can possibly take that long to get a 10 round combat done? In PbP games I'm in I can easily type an action, roll the dice, and post a responce in a few minutes. It doesn't take long to decide on an action or execute it. I've heard people complain about this before, but not playing over the table, never quite understood it.
Pinotage said:2) What makes you think 4e is going to be a) simpler and b) not have broken feats or unbalanced classes? I'm sure the 3e designers thought 3e was perfect when it hit the shelves. See, 4e is design from the ground up. It's a new system (despite the d20 still being the core mechanic) and it's going to have new system flaws. My guess is 4e is going to be as balanced as 3e was when it came out.
mhensley said:The core of 3.x is fine and I have no problems with it. Unfortunately I play with a bunch of powergamers who think the core is too limiting. 4e is my best excuse to get them back to a core only game. And I do think 4e will be easier to run. The 4e stat card for the spined devil shows me concrete evidence that the game will be simpler.
Mr Jack said:IME, the main thing that slows 3rd ed combats down is the inconsistent nature of the spells and feats. Much of the time somebody needs to look something up because of some subtle detail. A more consistent game will help with this.
QFE.Li Shenron said:This problem is exacerbated by people who pretend to start playing totally new character at high levels (or otherwise to level up at the speed of light) and believe they are going to be good at it. Then they find they cannot keep up with all their PC option, and blame it on the rules.