Whizbang Dustyboots
Gnometown Hero
If same-level sidekicks are actually outshining player characters, I would be shocked. They may have one or two nice features per specialization, but they are dramatically less powerful than player character classes. I'm running a lot of them in my games, and they're mostly good for dragging away unconscious characters and performing Medicine checks on them or distracting the enemy while the rogues position themselves for Sneak Attack.I'm not a fan of the sidekicks rules preferring to just have them be half the level of the PCs to avoid them outshining them.
Of course given the game I ran I think I annoyed the Sorceror's player as I gave his wife who played the rogue her own band of bards instead of a magic item assuming she would turn them into her own thieves guild.
Maybe I should take another look at those rules.