ShinHakkaider
Adventurer
GlassJaw said:There's also a big difference between maintaining with new and innovative concepts than same old, same old.
Yeah, and I'm gonna kick myself for saying this later, but sometimes new and innovative isnt all it's cracked up to be(*coughNOBILScough*) and the same old, same old actually works better for certain things (HERO System).
I for one really dont mind the pointless retreads as long as they are well done. I think that Expedition to Castle Ravenloft was a good product and I'm looking forward to Expedition to Castle Greyhawk. On the other hand I've tried playing and running M&M and I've finally decided that it's not the game for me. I like the game but I prefer HERO/CHAMPIONS. I think that the mechanics put too much power in the hands of the players and it almost seems like the GM is just along for the ride (GM fiat IMHO is a copout and not much of a viable mechanic).
Like I said it's an interesting game but not something I look forward to running or playing again.
For the record Premas' comment did come across as a bit snarky (at least to me), so I understand Mearls comeback. I'm also a fan of of GR's material, not Freeport so much (not really into pirates...) but their other stuff. I see GR as filling a niche that WOTC isnt going to fill simply because WOTC are the big boys on the block. To jump on WOTC because they arent being innovative on a certain level seems just kinda petty really.