So who's playing Neverwinter

That's good, but did you find your adventure in the Foundry yet?

I have a few friends who are really enjoying this game, so I'm downloading it right now.
Yep, that part was definitely good, but still no can see the adventure. Oh well, you win some and you lose some. The game can definitely be fun, but there are problems. My biggest gripe at the moment is that monsters are always level appropriate. So where's the sense of advancement when monsters you fought at 1st level are just as tough to fight at 20th? Not that that's going to change. *sigh*
 

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Just when I'm willing to give them a thumbs up, I find something else that I can't do. A little help again, please? I finally got some gear with slots, and some things to put I them. Great, except that nothing I've tried will slot the 'stuff' into the gear. So I'm obviously missing something simple, but darned if I can figure out what! Thanks in advance.
 

Just when I'm willing to give them a thumbs up, I find something else that I can't do. A little help again, please? I finally got some gear with slots, and some things to put I them. Great, except that nothing I've tried will slot the 'stuff' into the gear. So I'm obviously missing something simple, but darned if I can figure out what! Thanks in advance.
Sorry, that's unknown to me. I figure some things don't work in Beta.

For example, every single "kit" I've used has failed and broken. I'm 0 for about 15. They all have had a 65% or 75% success rate... supposedly. :erm:
 


Just when I'm willing to give them a thumbs up, I find something else that I can't do. A little help again, please? I finally got some gear with slots, and some things to put I them. Great, except that nothing I've tried will slot the 'stuff' into the gear. So I'm obviously missing something simple, but darned if I can figure out what! Thanks in advance.
It took me a while to figure this out.
Right click on the item and click "enchant". There will be a pop-up. Slide the gem there to socket it.

It's really unintuitive.
 

It took me a while to figure this out.
Right click on the item and click "enchant". There will be a pop-up. Slide the gem there to socket it.

It's really unintuitive.
Thanks, I'll give it a try. But for once I'm ahead of the curve on something, it would appear! I've only had a few kits break on me. I suppose that with a bazillion players, someone(s) has to be the unlucky one(s).
 

There will be a pop-up. Slide the gem there to socket it.
Note also that if you hit the "{whatever} Slot" button next to the socket on that screen it will give you a pull down list of every valid gem you own for the socket, including ones that are back in your bank. I found this pretty handy once I figured it out.

I find this game cycles me fairly constantly between fun and frustration, most of the latter with the insane decisions they made in the interface. For instance, if you have the bank open you can still activate right click menus on items but selecting an option puts it in the bank anyway. Also double clicking on an item in the bank sends it back into the bank instantly, rather then to your inventory, which is I think unique to MMO bank design.
 
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Note also that if you hit the "{whatever} Slot" button next to the socket on that screen it will give you a pull down list of every valid gem you own for the socket, including ones that are back in your bank. I found this pretty handy once I figured it out.

I find this game cycles me fairly constantly between fun and frustration, most of the latter with the insane decisions they made in the interface. For instance, if you have the bank open you can still activate right click menus on items but selecting an option puts it in the bank anyway. Also double clicking on an item in the bank sends it back into the bank instantly, rather then to your inventory, which is I think unique to MMO bank design.
Bank? There's a bank? Gad, I hope there are instructions when this goes non-beta! Although even that would be too little too late for most. I've pretty much given up on the official storyline. Had to abandon some official quests because I couldn't get past various groups of monsters. And since they auto-level to keep up with whoever fights them I can't use the time honored trick of fighting a bunch of low level monsters to level up and take them out later. If I can't take them out now, I'll never be able to, short of massive good luck. But I've already wasted enough time with them to waste any more. However, I've seen a few critics say that the end of the storyline is pretty underwhelming, so I'm not terribly upset about it. But one does have to wonder what they were thinking. (Oh, sure, with the Foundry they didn't want a repeat of the NWN 'problem' of people uploading 'adventures' that more or less gave away high levels and powerful gear. But for some people, that's what's fun! Oh wait, then they wouldn't be able to charge for the Pay2win crowd! Oh, boo hoo!)
 

Bank? There's a bank?
It is just a little northwest of the building with all the market npcs. You only get 16 slots per character though unless you want to fork over 600z per 16 additional slots.

Gad, I hope there are instructions when this goes non-beta!
I honestly doubt it. Considering they are cheerfully taking money and will never wipe characters again them calling this a beta is a stretch anyway.

And since they auto-level to keep up with whoever fights them I can't use the time honored trick of fighting a bunch of low level monsters to level up and take them out later.
Wilderness NPCs, as opposed to dungeon ones, usually seem to be easier grind targets. If you really want to try and level up some to deal with certain encounters train in the Leadership profession: A lot of its missions give experience points. Also use that once per hour pray at a campfire/altar thing to get random experience and astral diamonds. If you level your appropriate crafting profession a bit while doing this you can keep your gear somewhat in-line with your level as well. Also getting a cleric as your first companion is a huge boost to the ability to survive solo. And with any companion, its often helpful to lure the harder foes close to your companion and then stand on the opposite side: You should see a color indicator on the target circle of the foe at that point and if you align with it do a lot more damage.
 

Thanks again for the advice! Did a little with Leadership, but will try to do more. And I found some easy grinds. The foundry quests 'Easy Quest' 1, 2 and especially 3 are good for that. And you get the extra astral diamonds if you go into them as Daily Foundry Quests. And I've been doing the prayer thing too. I am learning! :) Yeah, when I got my Companion I considered taking a defender fighter as I'm playing a cleric already, but the extra healing just seemed too good to pass up, so I'm glad I went with the cleric! Yep, I know about the danger zones. Unfortunately, as I've mentioned before, the game plays kinda jerky on my machine. Not much of a problem usually, but when the action gets up close and personal aiming and movement become definitely haphazard. Not the games fault, but something I have to deal with anyway. Oh, and does anyone know where to find couriers? I've got a couple of e-mails that I can cash in for goodies if I can find one to talk to, but haven't seen any.
 

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