Everything aside, its always been a stupid spell n par with rope trick. They did away with rope trick from what I hear (and good riddance!) but why not MM? And its a power, not a ritual.
I can just see it now;
The players are in a desperate lifeand death struggle with Strahd Von Zarovitch and are dropping like flies. Suddenly, the wizard uses MM; party goes in, rests and chills for 8 hours, then comes back and resumes the encounter. Oh and the wizard also refreshed his MM power, so he can use it again when needed.
Obviously an extremem example, but still. These kinds of powers really take away a lot from the experiance and the tenseness/suspense/drama.
Also, why keep the "Mordenkein' name when they got rid of tjhe slew of new school names like Golden Wyvren. (they sound much better) I can just see a newbie (at whom the game is aimed by large) shaking their heads over "Mordenkein"
I can just see it now;
The players are in a desperate lifeand death struggle with Strahd Von Zarovitch and are dropping like flies. Suddenly, the wizard uses MM; party goes in, rests and chills for 8 hours, then comes back and resumes the encounter. Oh and the wizard also refreshed his MM power, so he can use it again when needed.
Obviously an extremem example, but still. These kinds of powers really take away a lot from the experiance and the tenseness/suspense/drama.
Also, why keep the "Mordenkein' name when they got rid of tjhe slew of new school names like Golden Wyvren. (they sound much better) I can just see a newbie (at whom the game is aimed by large) shaking their heads over "Mordenkein"