So Will 'OneD&D' (6E) Actually Be Backwards Compatible?

Will OD&D Be Backwards Compatible?

  • Yes

    Votes: 107 57.5%
  • No

    Votes: 79 42.5%

Clint_L

Hero
Sure. And if they had just said that with a bit of work you can run 5e and 5.5e together, I wouldn't be talking about this. It was the false claim of backwards compatibility that I have an issue with.
Is it possible that you define backwards compatibility differently than most of us seem to be doing? That what you see as false claims are in fact just differences of opinion?
 

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Maxperson

Morkus from Orkus
Is it possible that you define backwards compatibility differently than most of us seem to be doing? That what you see as false claims are in fact just differences of opinion?
Backwards compatibility is a software term and it means usable with no effort on the part of the user. If I have to put in any effort to use both together, and we already know that I will, it's not backwards compatible. It's just mostly compatible or a little incompatible. So are a lot of people trying to change the definition? It seems so, yes.
 

Clint_L

Hero
Backwards compatibility is a software term and it means usable with no effort on the part of the user. If I have to put in any effort to use both together, and we already know that I will, it's not backwards compatible. It's just mostly compatible or a little incompatible. So are a lot of people trying to change the definition? It seems so, yes.
So your stance is that you are right and everyone else is wrong, full stop? Is there a chance that they have a legitimate point of view?

Also, I anticipate being able to use One on DDB with no effort.
 

Sure. And if they had just said that with a bit of work you can run 5e and 5.5e together, I wouldn't be talking about this. It was the false claim of backwards compatibility that I have an issue with.
I just dunno if I see it as a "false" claim, as much as a claim that's very mildly annoying.

Like, don't think I'm unsympathetic. I remember seeing claims of compatibility in games/books in the '90s and '00s that required serious work to make function together at all, and it used to really irk me when stuff was claimed as compatible but wasn't immediately usable. Eventually I'd seen enough that I could see compatibility was always a spectrum, even between very close games (like CoC editions), sometimes there was something annoying to address.

And I do think WotC's flat statements about it being "compatible" are a little bit cheap and lacking in nuance. Especially as they haven't even finished designing it! I get that the aim was to calm the horses and to encourage people to see where the game is compatible, but I feel like it could have been better handled and they could and should have used more qualifiers.

But at the same time, I think the actual amount of work required to make them work together is going to be fairly low, at least based on the current design of 1D&D (as far as we know it). Especially if you're willing to accept some amount of imperfect-ness, which I think one should be.
 

Backwards compatibility is a software term and it means usable with no effort on the part of the user. If I have to put in any effort to use both together, and we already know that I will, it's not backwards compatible. It's just mostly compatible or a little incompatible. So are a lot of people trying to change the definition? It seems so, yes.
I think this is a problem you're creating for yourself. You see it as a software term, but it's been used as an RPG term for decades. Since at least the 1980s. And it's clearly being used as an RPG term here, not as the software term. You say "people are trying to change the definition", but that's just not true. People are applying the RPG definition (which again, has been used since the 1980s), not the software one.

I do think it's annoying that WotC used the term "backwards compatible" though, rather than just saying compatible, because that confuses the issue. And they did - here for example: https://dndbeyond-support.wizards.com/hc/en-us/articles/8609273323156-One-D-D-FAQ#:~:text=The rules will be backwards,options and opportunities for adventure.

I'm not sure if either of the main designers has used backwards compatible though, and the internet is being unhelpful. That said, WotC's FAQ does define it.
 


“The rules will be backwards compatible with fifth edition adventures and supplements”

I have no doubt they’ll reach their goal as far as adventures go, that’s easy. Supplements though? Xanathar, Tasha? I doubt that very much.
Yeah that's going to be a very rough kind of compatibility at most. Like, if you create a 5E character and use Tasha's and Xanathars options, and play them in a 1D&D game, you'll probably be fine, but trying to jam a subclass from either of those on to a 1D&D character is unlikely to work out well (esp. from certain classes - IIRC only Barbarians match the 1D&D subclass progression exactly, and some are really big mismatches - I saw a big table somewhere, maybe on the 1D&D reddit?).
 


Maxperson

Morkus from Orkus
I just dunno if I see it as a "false" claim, as much as a claim that's very mildly annoying.

Like, don't think I'm unsympathetic. I remember seeing claims of compatibility in games/books in the '90s and '00s that required serious work to make function together at all, and it used to really irk me when stuff was claimed as compatible but wasn't immediately usable. Eventually I'd seen enough that I could see compatibility was always a spectrum, even between very close games (like CoC editions), sometimes there was something annoying to address.

And I do think WotC's flat statements about it being "compatible" are a little bit cheap and lacking in nuance. Especially as they haven't even finished designing it! I get that the aim was to calm the horses and to encourage people to see where the game is compatible, but I feel like it could have been better handled and they could and should have used more qualifiers.

But at the same time, I think the actual amount of work required to make them work together is going to be fairly low, at least based on the current design of 1D&D (as far as we know it). Especially if you're willing to accept some amount of imperfect-ness, which I think one should be.
I can agree with all of that. Except for 1D&D. It's 5.5e ;)
 

Parmandur

Book-Friend
Backwards compatibility is a software term and it means usable with no effort on the part of the user. If I have to put in any effort to use both together, and we already know that I will, it's not backwards compatible. It's just mostly compatible or a little incompatible. So are a lot of people trying to change the definition? It seems so, yes.
Even granting the software analogy is correct, I thi k Beyond will make that easy. I've said it before, but I'll say it agaon: the DM isn't a "User" in a software analogy, the DM is the OS, which does do work in software compatability.
 

Parmandur

Book-Friend
Yeah that's going to be a very rough kind of compatibility at most. Like, if you create a 5E character and use Tasha's and Xanathars options, and play them in a 1D&D game, you'll probably be fine, but trying to jam a subclass from either of those on to a 1D&D character is unlikely to work out well (esp. from certain classes - IIRC only Barbarians match the 1D&D subclass progression exactly, and some are really big mismatches - I saw a big table somewhere, maybe on the 1D&D reddit?).
@Remathilis did a breakdown somewhere recently. It's actually not that bad: of the 13 5E Classes, all but two have four Subclass Slots, all within spitting distance of the OneD&D progression: so a compatibility sidebar (which they stated was something that would be provided as the rules get nailed down in the last packet) build down to "take the Subclass features at these points instead" and a few other details, Mayne.

The two outliers are Bard and Fighter. Bard has 3 Subclass features, not 4, ao might need a bonus Feat or something. The Fighter has 5 Subclass feature Levels, so it will be interesting to look at the Fighter UA to see what can be done.
 

Maxperson

Morkus from Orkus
Even granting the software analogy is correct, I thi k Beyond will make that easy. I've said it before, but I'll say it agaon: the DM isn't a "User" in a software analogy, the DM is the OS, which does do work in software compatability.
DDB has what? A few million subscribers? A good chunk of those are free accounts to get info, made a free account and just don't use it, or who use the DM's stuff for free. Meanwhile there are an estimated 50 million D&D players out there.

DDB is a very small fraction of D&D players. The vast majority are pen and pencil tabletop players. Saying DDB will make it easy is a Red Herring. The focus needs to be on the tabletop players.
 

Parmandur

Book-Friend
DDB has what? A few million subscribers? A good chunk of those are free accounts to get info, made a free account and just don't use it, or who use the DM's stuff for free. Meanwhile there are an estimated 50 million D&D players out there.

DDB is a very small fraction of D&D players. The vast majority are pen and pencil tabletop players. Saying DDB will make it easy is a Red Herring. The focus needs to be on the tabletop players.
For sure (15 million, but you are right in general here). But for tabletop gaming, the DM is the hardware and operating system which needs to apply thr compatibility code. Which, by the look of it, is negligible.
 



Olrox17

Hero
Even granting the software analogy is correct, I thi k Beyond will make that easy. I've said it before, but I'll say it agaon: the DM isn't a "User" in a software analogy, the DM is the OS, which does do work in software compatability.
I don’t think that’s a fair comparison, the DM is a human being at the table, not a machine. I mean, by that logic, third edition would be backwards compatible with 1e and 2e. And 4e would be backwards compatible with 3e, etc. And 5e would be backwards compatible with 4e, all previous editions of dnd, and perhaps even scrabble, chess and monopoly. As long as the DM is slaving away to make it possible, that is!
 

Loren the GM

Explorer
Backwards compatibility is a software term and it means usable with no effort on the part of the user. If I have to put in any effort to use both together, and we already know that I will, it's not backwards compatible. It's just mostly compatible or a little incompatible. So are a lot of people trying to change the definition? It seems so, yes.
I mean, that just isn't even how backwards compatibility works for software. For instance, as various versions of Windows were released, they provided backwards compatibility for DOS or earlier Windows software. But almost none of that is seamless, and almost all of it requires some effort by the user (and in some cases, significant work, or just flat out the old software not working) to find the right batch of settings to get the thing working.
 

Olrox17

Hero
I mean, that just isn't even how backwards compatibility works for software. For instance, as various versions of Windows were released, they provided backwards compatibility for DOS or earlier Windows software. But almost none of that is seamless, and almost all of it requires some effort by the user (and in some cases, significant work, or just flat out the old software not working) to find the right batch of settings to get the thing working.
I mean, duh, if you’re using Windows software 😜
 

Maxperson

Morkus from Orkus
Doesn't it's lack of compatibility kind of prove it isn't lol? I feel like you want to have your cake and eat it here! If I was stressing the incompatibility like you I'd definitely not be also diminishing it by calling a .5 edition.
I don't view 3e and 3.5 as compatible, either. I'm not going to call it 1D&D, because it's a gimmick name. It's 5.5 or if it ends up being very incompatible(I doubt it will), then 6e.
 

I mean, that just isn't even how backwards compatibility works for software. For instance, as various versions of Windows were released, they provided backwards compatibility for DOS or earlier Windows software. But almost none of that is seamless, and almost all of it requires some effort by the user (and in some cases, significant work, or just flat out the old software not working) to find the right batch of settings to get the thing working.
No, absolutely not.

Windows PCs are uniquely crappy here. That's the issue. In other situations where backwards compatibility is claimed it's usually either genuinely seamless, or extremely low effort (but is rarely claimed as universal).
 

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