Lord_Raven88 said:Wow, you really must have been upset with me to kidnap my character and manservant.![]()
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If you still want me back I'd be happy to return.
Darn now I'm curious as to how Lord Krane could have been so sloppy so as to have been captured, honestly if I was playing him I dealt he would have been caught. I usually far to paranoid to let that happen easily
Well this definately sounds more like what I'm aiming for. How about you flesh out exacty what type of game you want to play, as I need to see if it's something I can pull off as a DM.Velmont said:A solo game... the first I've run hasn't been much a success, but I was able to go to the second chapter... I'm presently running a multi-solo adventure on LEW (Yeah, an advneture where many player have there own adventure but the cross each others, kind of an headache to keep track, even more with a coherent timeline)...
I must tell the idea of solo DMing a black dragon could be interesting. Most likely, I would do something in 12 chapters. Each chapter happen during one age of the dragon, so from the the hatch of the egg to a great wyrm...
And for me playing in a solo... I must tell I would be mor einterest in a small thight group (llet's say, a 3 players games) where people have a well devellop background and things goes around it (and not some stated character who lacks some personality).
That would be pretty fun.Kaodi said:What I think would perhaps be pretty funny though... Is that whole thing, to have the other guy be a great dragonhunter, and then one day have them face off in a final battle arbitrated by a third party.
Well I probably don't want to RP over a thousand years of draconic existance, I'm thinking more along the lines of Velmont's suggestion of doing it in chapters, so I'd RP a portion of his 1st year, lay some plans then fast forward to see what has happened.Kaodi said:Good luck in finding someone to run a game for you though. I bet there are some interesting things that could be done with a campaign like that, though of course the vast amount of game time that it covers would be killer.
Playing a Mature Gold Dragon would be pretty fun, I seriously thought about going one for this game, but I like the challenge of going a black dragon wyrmling. Basically my character is going to start out all by himself in a swamp, so from day one he's going to have to fend for himself. Also I wanted to play more of a role as a quasi-villian, I want to see if it realy is possible to create an empire from scratch.Ambrus said:Heh. I saw the original post (before the stipulation was added in) and I thought to myself; this would be a good opportunity to run my gold dragon hatchling character beyond the bounds of the level 1-15 table-top game in which he started. I could actually play him as an mature dragon without having to worry about out-classing a party!
Then I came back to pitch my idea and now I see that the OP actually wants the very same thing for himself. Heh.
Lord_Raven88 said:Well this definately sounds more like what I'm aiming for. How about you flesh out exacty what type of game you want to play, as I need to see if it's something I can pull off as a DM.
Also I'm flexible regarding you wanting to play in a small group rather than a solo adventure, perhaps some of the concepts that have been listed by the others would tie in with yours.
To be honest I'm not very familar with Eberron (despite having many of the books), so as long as you don't expect me to adhere to closely to canon, I'm sure I can pull this.Kaodi said:Well, as a thread bump, I guess I will risk a couple of ideas, since it can be surmised that Velmont is also a fan of Eberron, being part of LEB and all.
1. The players are refugees, or the descendants of refugees, in the " Protectorate " of Syrkarn, in Sarlona. The adventure begins after the death of the latest person to attempt to unify the scattered tribes of the steppes, or alternatively just before, with the first task being to try and prevent that from happening. Ultimately, it will be up to the players to become the midwives to a stronger, more organized Syrk nation.
2. In Thrane, a new champion of the Dark Flame has arisen, and they are gathering the agents of the Whispering Flame and Cults of the Dragon Below to themselves. The players are members of the Karrnathi military sent to observe this new power, as the brass are keen on anything that could potentially harm their enemies, the Thranes. It will be up to you whether you ultimately decide to aid or oppose the dark designs of the Infernal Knight.
Kaodi said:Well, as a thread bump, I guess I will risk a couple of ideas, since it can be surmised that Velmont is also a fan of Eberron, being part of LEB and all.
). And even then, I know little dark about those subject.
(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.