Xarlen said:
I like the suggestion of getting a choice of those four selections, but why Arcane Preperation?
Being D&D-specific doesn't mean that a topic shouldn't be in GD, actually. Still, you are debating whether or not the sorcerer, rules-wise, is strong enough. So this thread is fine where it is AFAIC.EOL said:I would probably have rather put it in general but it seemed very D&D specific, but it is entirely possible (even probable that I erred) if a moderator sees fit to move it I would have no problem with that.
It also lets you create magic items with a lower caster level.Xarlen said:the ability to cast level x spells one character level lower than they know level x spells. I.e., they can cast 2 third level spells at character level 5 but they don't know any until character level 6.
I don't see how that's useful; if they don't know the spells, how can they cast them?
Starfox said:It also lets you create magic items with a lower caster level.
Malin Genie said:There are a *lot* of house rules (on the House Rules forum here, for example) for giving sorcerors more flavour (and/or colour..)
IMHO the 'problem' with sorcerors isn't that they're not powerful enough, it's that they're not interesting enough.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.