Well, other than finishing the psionics part, we still need skills & feats, treasure, CR, and advancement (Shade usually does the LA based on Savage Species guidelines).Leopold said:what's next?
freyar said:Well, other than finishing the psionics part, we still need skills & feats, treasure, CR, and advancement (Shade usually does the LA based on Savage Species guidelines).
Skills: it gets 7 at 6 ranks each. Maybe Listen, Spot, Survival, Hide, Bluff, Move Silently, and Jump? I'm open to suggestions. Concentration might be good, at least for the psionic version. Maybe Sense Motive & Diplomacy, if we want to make these good social critters (I'd swap out Hide and Move Silently).
Feats: it gets 2. Alertness, Negotiator, or Ability Focus (attraction)?
As a last resort, a pavilion dragon can attack with two claws as it swoops on opponents. These attacks each cause 1d4 points of damage. If both claw attacks hit, dragonets can carry off a creature of size T or S. They generally use this ability to carry off their prey. When faced with very small enemies like tasloi, however, they carry off their opponents to drop them from a great height
freyar said:Alertness and Flyby Attack sound good to me. Are we set with the skills? Our list looks pretty similar to the faerie dragon, actually. Do we want to siphon off one rank off a few of the other skills to add Concentration or put a note to swap it for something (Diplomacy?) in the psionic section?