Check out post #185 and the updated homebrews entry. It's already written as a breath weapon there.
I didn't see the last page of posts when I posted that.
I don't think we need to do so. In fact, I think there already is a feat that allows an extra use of an x/day breath weapon out there somewhere.
I'll be looking that up, when I play one of these as a PC.
Organization: Solitary, pair, or village (7-13 plus one x-th level leader plus 7-13 infants and juveniles)?
That looks good, but should probably include "a raiding party of X giants" in there somewhere. (I initially thought these would all be adults, but maybe a juvenile giant has to help capture or kill a humanoid to pass into adulthood.) The original stats had the number appearing as "1-3", so how about a raiding party of 3 being made up of two adults and one juvenile who is coming of age?
Treasure: Standard coins; double goods; standard items (like cloud and storm giants)?
I don't see coins being very common on Chislev. The giants of Chislev are the most "civilised" societies on the world and they are not very well organised.
We also have evidence from the dragons that coins are very uncommon on Chislev:
SJR7 Krynnspace p46 said:
Unlike dragon's hordes on other worlds throughout the spheres, the treasures of green and black dragons of Chislev are with few exceptions, simple. In fact, the dragons of Krynn would consider their Chislev brothers poor. Chislev dragon hordes consist of crude metal and bone jewlery made by swamp and bosk giants, primitive humans and demihumans and the wooden carvings of hill giant artisians.
I also don't think you should let them steal metal items from humanoids:
SJR7 Krynnspace p45 said:
The Shou Lung explorers tried repeatedly to educate these pockets of humans and demi-humans. The explorers were met with superstition and fear, and the tools they offered were quickly disgarded. Intent upon "saving" these people, the Shou Lung explorers captured two of each type of people - dwarves, humans, elves, and kender - and took them off of Chislev where they could be trained. Years later the people were returned to the world, but there is no evidence that these individuals have changed the lifestyle of the tribes of the planet.
But we do know they buy/trade with swamp giants to get wooden items:
SJR7 Krynnspace p96 said:
The swamp giants are known for crafting wooden bowls, dishes, and other objects that the bosk covert.
I suggest: dropping (or drastically reducing) the coins*. Keep quantity of goods, but make them the sort of thing that can be made using stone axes, flint tools and that sort of level of technology. I think that all bosk giants should have a wooden drinking bowl (that they use for drinking the swamp water) a wooden dish, a wooden spoon, a flint knife, tools needed to skin the hides off of animals. They should also have meat from animals and maybe occasionally a live animal or slave tied up in a hide bag.
* = If there are any coins they should really be made by hill giants or swamp giants and there should be no gold coins, as that would fit in better with the money on Krynn. I'd be tempted to give the hill giants wooden coins carved from special trees, similar to the Ironwood trees on page 114 of DLCS.
CR 10? They seem on par with fire giants, and not as good as CR 11 cloud giants.
The main thing to compare them with is hill giants. We also need to fit them in with the (as yet unconverted) swamp giants.
These guys don't bother to use ranged weapons (apart from their own spit) because they prefer to rush in and pummel their foes. I'd say that the barbarian class was
much closer to their culture than fighter is.