freyar said:I think the platinum pseudopods should have a constant acid, so it happens on any slam, yeah.
freyar said:DR usually comes in increments of 5. I usually think of DR 5 for things up to about CR 5-6, DR 10 starting around there.
demiurge1138 said:I prefer a status condition like sickness to a cloud of dust in the eyes, bu that's neither here nor there. Agree to DR 5 on the iron, DR 10 on the rest.
Shade said:OK, added DR 5/magic to the iron and 10/magic to the platinum.
Shade said:Have we decided to leave digest metal unchanged, and go with this for the acid?
Attack: Pseudopod +11 melee (1d6+7 plus 2d8 acid)
Full Attack: 2 pseudopods +11 melee (1d6+7 plus 2d8 acid)
Acid (Ex): The platinum silatic secretes a digestive acid that dissolves organic material quickly, but does not affect metal or stone. Any melee hit deals acid damage, and the victim must succeed on DC 21 Fortitude save or become sickened for x rounds. A wooden weapon that strikes a platinum silatic also dissolves immediately unless it succeeds on a DC 21 Reflex save. The save DCs are Constitution-based.
The platinum silatic's acidic touch deals 21 points of damage per round to wooden objects, but the ooze must remain in contact with the object for 1 full round to deal this damage.
freyar said:Big Mac can correct me if I'm wrong, but he seemed to want to keep it slow. See post 112.
freyar said:Let's make sickened 1d6 rounds? The rest sounds good, including the 200 lb. Let's make them basically all of a type.
Shade said:Updated with Ability Focus.
Does anyone know if the remain in contact damage (which is based on the Reflex save DC) increases when the DC is increased through a feat? Just curious, as I don't think I've seen that before.
SRD said:Acid (Ex)
The creature secretes a digestive acid that dissolves organic material and metal quickly, but does not affect stone. Any melee hit or constrict attack deals acid damage, and the opponent’s armor and clothing dissolve and become useless immediately unless they succeed on DC 21 Reflex saves. A metal or wooden weapon that strikes a black pudding also dissolves immediately unless it succeeds on a DC 21 Reflex save. The save DCs are Constitution-based.
The pudding’s acidic touch deals 21 points of damage per round to wooden or metal objects, but the ooze must remain in contact with the object for 1 full round to deal this damage.
SRD said:Acid (Ex)
A gray ooze secretes a digestive acid that quickly dissolves organic material and metal, but not stone. Any melee hit or constrict attack deals acid damage. Armor or clothing dissolves and becomes useless immediately unless it succeeds on a DC 16 Reflex save. A metal or wooden weapon that strikes a gray ooze also dissolves immediately unless it succeeds on a DC 16 Reflex save. The save DCs are Constitution-based.
The ooze’s acidic touch deals 16 points of damage per round to wooden or metal objects, but the ooze must remain in contact with the object for 1 full round to deal this damage.
Shade said:Back to the weight...
Since they are all the same size, I guess the real question is which metal weighs more...iron or platinum? I'm assuming gold weighs the least, since it is a "soft" metal.
Properties of Gold said:Gold in its pure state:
<snip>
Has a specific gravity of 19.33. It is relatively heavy compared to most metals, such as silver (SG 10.7) or iron (SG 7.8). A notable exception is platinum (SG 21.4).
The Strengths of Platinum said:Platinum is Strong.
It is the heaviest of the precious metals, weighing almost twice as much as karat gold.
Shade said:Here's what I was getting at:
Black pudding HD = 10
Black pudding Con modifier = +6
Reflex save DC for acid = 10 + 1/2 HD + Con modifier = 21
The pudding’s acidic touch deals 21 points of damage per round to wooden or metal objects, but the ooze must remain in contact with the object for 1 full round to deal this damage.
Compare with what we have for platinum silatic:
HD = 10
Con modifier = +6
Ability Focus (acid) = +2
Reflex save DC for acid = 10 + 1/2 HD + Con modifier + Ability Focus = 23
So my question is thus: does the acidic touch deal 21 points of damage or 23? I'm guessing the latter, but just wanted to know if we had a precedent.
SRD said:Ability Focus [General]
Choose one of the creature’s special attacks.
Prerequisite
Special attack.
Benefit
Add +2 to the DC for all saving throws against the special attack on which the creature focuses.
Special
A creature can gain this feat multiple times. Its effects do not stack. Each time the creature takes the feat it applies to a different special attack.
Shade said:For the weight, since gold appears quite a bit heavier than iron, and platinum is double the weight of gold, how about:
Iron = 200 pounds
Gold = 300 pounds
Platinum = 600 pounds

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.