Shade said:
Here's what I was getting at:
Black pudding HD = 10
Black pudding Con modifier = +6
Reflex save DC for acid = 10 + 1/2 HD + Con modifier = 21
The pudding’s acidic touch deals 21 points of damage per round to wooden or metal objects, but the ooze must remain in contact with the object for 1 full round to deal this damage.
Compare with what we have for platinum silatic:
HD = 10
Con modifier = +6
Ability Focus (acid) = +2
Reflex save DC for acid = 10 + 1/2 HD + Con modifier + Ability Focus = 23
So my question is thus: does the acidic touch deal 21 points of damage or 23? I'm guessing the latter, but just wanted to know if we had a precedent.
Thanks for the clarification. I think the latter would be more fun, but the text of
Ability Focus only mentions the DC (and not any other effects):
SRD said:
Ability Focus [General]
Choose one of the creature’s special attacks.
Prerequisite
Special attack.
Benefit
Add +2 to the DC for all saving throws against the special attack on which the creature focuses.
Special
A creature can gain this feat multiple times. Its effects do not stack. Each time the creature takes the feat it applies to a different special attack.
I think they would actually say if this made other things change (as well as the DC).
Also the other ... Focus feats also seem to only affect the DC.
Skill Focus adds +3 to one type of skill check.
Spell Focus adds +1 to the DC of one school of spells.
Weapon Focus adds +1 to the attack roll of one type of weapon and
Greater Weapon Focus adds a second +1 to the same attack roll.
I might be wrong, but I see a theme of target number modification, but no other effect. Weapon Focus and Greater Weapon Focus might give a clue if you compare them to
Weapon Specialization and
Greater Weapon Specialization. They both add +2 to damage rolls implying that the Weapon Focus feats definately don't add to damage. I'd infer that other Focus feats don't add to damage either.
I might be wrong, but I'd be inclined to make it 21 damage and 23 DC unless I saw something that convinced me otherwise. (With several ...Focus feats, we might be able to find something in official errata or FAQs about one of them.)
(Incidentally, I think there should be an Ability Specialisation feat that stacks on Ability Focus and makes an ability that causes damage do an extra +2 damage.)
EDIT: I just did a
search on wizards.com for "ability focus" and got 143 results.
So far I haven't got to anything that does the same damage as the DC score, but in the
Quarrian, Choker Warlock Ability Focus (eldritch blast) doesn't seem to change Eldritch Blast from 1d6 to 1d6+2. And in the
Celestial Wyvern, Corrupted Wyvern, Half-Troll/Half-Wyvern and Great Wyvern Ability Focus (poison) doesn't seem to change the constitution damage from 2d6 Con to 2d6+2 Con.
Shade said:
For the weight, since gold appears quite a bit heavier than iron, and platinum is double the weight of gold, how about:
Iron = 200 pounds
Gold = 300 pounds
Platinum = 600 pounds
I couldn't actually find anything that gave proper comparisons (everything I saw with gold and platinum used Troy Ounces instead of normal ounces), so I'll be happy to go with your guess. It feels like you
have gone in the right direction. I'm not sure if it ties in
totally with the treasure rules, but as long as a silatic is heavier that the "treasure" it drops, it doesn't really matter if one type of silatic has more or less "jelly" than another type.
(Do you have any idea on where to put silver?)
BTW: While I was researching that I saw that electrum contains both gold and silver, so think that both types of silatic should fight if they try to eat it at the same time. (Of course if they both got there at
different times, one would extract its own metal and leave the metal wanted by the other one.)