demiurge1138
Inventor of Super-Toast
Let's go 17 HD. Just because.
Demiurge out.
Demiurge out.
Combat: Like a normal mummy, a ka possesses supernatural strength that lets its blows do more than normal damage. Instead of a rotting disease, however, a successful hit by a ka imparts a curse upon the victim. DMs may make up their own curses or may use the following table (roll 1d20; all curses last until removed):
1-3: Ill luck. All future rolls for the cursed individual are -l on a roll of 1, -2 on a roll of 2, or -3 on a roll of 3.
4-7: Withering touch. An arm or leg withers and becomes useless. (4 = right arm, 5 = left arm, 6 = right leg, 7 = left leg; loss of a leg reduces movement by 3).
8-11: Mutation. A body part becomes mutated to some other form (8 = a leg, 9 = torso, 10 = an arm, 11 = head).
12-14: Alteration. An attribute chosen at random is lowered by -1.
15-18: Death wish. Extra damage is received in subsequent attacks. (15 = +1, 16 = +2, 17 = +3, 18 = double damage).
19-20: Cursed item. One magical item, chosen at random, loses its benefits on a 19 (as per cancellation). On a 20, the item actually becomes cursed (use the closest appropriate cursed item from the Treasure Tables; hence a sword +3 would become a cursed sword -2).