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Special Conversion Thread: Moldvay's Undead

OK, let's blend the two...

Repulsed by Iron (Ex): Baobhan sith loathe iron and cannot tolerate its presence. A baobhan sith must make a DC 20 Will save to enter an area laced with iron, and cannot rest or sleep within 30 feet of iron. A baobhan sith has a -2 morale penalty on melee attacks against a creature wearing or wielding an object. Baobhan sith cannot use iron armor, weapons, or gear.
 

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OK, let's blend the two...

Repulsed by Iron (Ex): Baobhan sith loathe iron and cannot tolerate its presence. A baobhan sith must make a DC 20 Will save to enter an area laced with iron, and cannot rest or sleep within 30 feet of iron. A baobhan sith has a -2 morale penalty on melee attacks against a creature wearing or wielding an object. Baobhan sith cannot use iron armor, weapons, or gear.

It ought to have an "iron" before the object, plus I wouldn't mind shortening it with an "and":

Repulsed by Iron (Ex): Baobhan sith loathe iron and cannot tolerate its presence. A baobhan sith cannot use iron armor, weapons, or gear and must make a DC 20 Will save to enter an area laced with iron. They cannot rest or sleep within 30 feet of iron. A baobhan sith has a -2 morale penalty on melee attacks against a creature wearing or wielding an iron object.
 


Sounds good.

Updated.

Skills and feats.

Since they lure their victims to their doom, I'm thinking Bluff, Diplomacy and Sense Motive.

Listen and Spot I suppose.

Maybe make them sneaky with Hide and Move Silently.

Perform (dance) for the remaining skill?

For the feats, I was thinking Negotiator (+2 Diplomacy and Sense Motive) and Great Fortitude (+2 Fort save)
 



I'd put an Ability Focus on charm person, but that's just me.

+4 turn resistance?

I don't think you can Ability Focus a Spell-Like Ability.

How about Quicken Spell-Like Ability (charm person)?

We just need to set the caster level to 10. Not unreasonable as it has a 5th level spell (teleport) listed and none of its SLAs have much level-variability.

Turn resistance sounds good. Maybe have it not get the turn resistance if the cleric is waving an iron holy symbol at it?
 

Good idea about iron and turn resistance. We can just add it to "repulsed by iron."

We've definitely put Ability Focus on SLAs before. It's ok to use, since an SLA is a special attack. Anyway, I'd prefer the save boost to the quickening.
 

Good idea about iron and turn resistance. We can just add it to "repulsed by iron."

I'd prefer a "belt and braces" approach of mentioning it both SQs, e.g.:

Repulsed by Iron (Ex):
Baobhan sith loathe iron and cannot tolerate its presence. A baobhan sith cannot use iron armor, weapons, or gear and must make a DC 20 Will save to enter an area laced with iron. They cannot rest or sleep within 30 feet of iron. A baobhan sith has a -2 morale penalty on melee attacks against a creature wearing or wielding an iron object and loses its +x turn resistance if it is turned by a creature wielding an iron holy symbol.

Tomb-Tainted (Ex): Although fey, baobhan sith are harmed by positive energy and healed by negative energy. They are treated as undead for purposes of spells and effects that treat undead differently (such as searing light or holy water). A baobhan sith may be turned as if it were an undead creature with +x turn resistance (it does not gain this +x turn resistance when turned by a creature with an iron holy symbol).

We've definitely put Ability Focus on SLAs before. It's ok to use, since an SLA is a special attack. Anyway, I'd prefer the save boost to the quickening.

I don't recall ever seeing Ability Focus used on an SLA in a WOTC product, so I'm leery of doing so.

So are we going for Great Fortitude still?
 

That's fine for the turn resistance. Is +4 good?

SLAs are listed on the "Special Attacks" line of a stat block, and the text of Ability Focus is:

SRD said:
ABILITY FOCUS [GENERAL]

Choose one of the creature’s special attacks.

Prerequisite: Special attack.

Benefit: Add +2 to the DC for all saving throws against the special attack on which the creature focuses.

Special: A creature can gain this feat multiple times. Its effects do not stack. Each time the creature takes the feat it applies to a different special attack.

Nothing about the special attack being Su or Ex.
 

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