Special Conversion Thread: Plants

Right, forgot about the save for half. I think we'd have to boost the DC on the purple rot, though, since elder brains have +17 Fort saves. That's one reason I wanted to leave the disease mechanics unspecified.
 

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Yep, the DC needs to be much higher. I suppose it could have a higher DC vs. aberrations to make elder brains more likely to succumb.
 



Sure thing.

We've got to work out values for the X, Y and Zs but we're about there.

Revising...

Purple Lichen (CR 5?)
Purple lichen is a parasitic fungoid life form that feeds off psionic energy. It can live in any damp underground area frequented by psionic creatures. Purple lichen may grow on any nonhazardous surface (walls, floor or ceiling), and can grow underwater or floating on subterranean pools. Whenever a psionic creature ends its turn within 10 feet of a patch of purple lichen the lichen will drain X psionic power points from them (DC Y Will save to halve this amount). For each Z points the lichen patch drains, it grows to fill an additional 5 ft square. A 5-ft square patch of purple lichen has 10? hit points but is immune to weapon damage. Purple lichen is rendered dormant by exposure to any bright light, and it is killed instantly by exposure to natural daylight or a daylight spell.

It is rumored that renegade mind flayers developed purple lichen to infect and destroy elder brains; some scholar speculate that purple lichen causes a horrific disease when placed in direct contact with brain matter. [Purple lichen causes a supernatural disease, called purple rot, that only affects psionic creatures with exposed brains that touch a patch of lichen. Purple rot's effects are the same as mummy rot, except the disease's Fortitude DC has a +10 bonus against Psionic Aberrations. A victim infested with purple rot will have filaments of purple lichen growing in their brain, this lichen will drain power points from the victim and anyone else within 10 feet until the disease is cured.]
 


1d6 power points, DC 17, 20 points to grow?

That doesn't seem that many considering the original drained 3d10.

How many power points do typical psionic characters have in 2E compared to 3E, anyway?

1d6 power points does match the rate of the power leech psionic power, and the thought eater drains 6 power points per hit, so I suppose there's some precedent.
We could make it 1d10, so the average (5.5) is close to the damage a thought eater does and it uses the same dice as the original?
 

I don't know the exchange rate for 2e and 3.5e power points either, so I just went for a normal seeming number. Is there a power similar to power leech in 2e psionics? We could base the numbers on that. But I don't mind 1d0 or 1d12, either.
 

I don't know the exchange rate for 2e and 3.5e power points either, so I just went for a normal seeming number. Is there a power similar to power leech in 2e psionics? We could base the numbers on that. But I don't mind 1d0 or 1d12, either.

I think there's a power leech power in 2E, but I'd have to do some reading to check. Never used psionics much in my own games, plus AD&D had several different systems for it at various times.
 

Let's pick 1d10 absent any information from Shade or anyone else. RavinRay would probably know, but I'm not sure he's reading this thread.
 

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