Cleon
Legend
I'm happy with the latest revision and CR 5. Everyone else?
Yup, I'm fine with it.
I'm happy with the latest revision and CR 5. Everyone else?
Preferably one that's not a hazard.
Unfortunately not off the top of my head.Know of any? We're scraping the bottom of the barrel on unconverted plants.
Unfortunately not off the top of my head.
Regards
Mortis
There's also the very-Savage Coast-specific Vermeil Fungus and the Dragonlance-specific Irda Tree.
EDIT: There's this one, which I had earmarked for the Forgotten Realms thread, but we could do it here:
Mintiper's Chapbook - Part 2: Tree of Wailing Souls
In appearance, the Tree of Wailing Souls is somewhat akin to a cross between a red oak tree and a death’s head tree, as detailed in the Ravenloft Monstrous Compendium: Appendix III: Creatures of Darkness, but it has a unique set of powers unlike any other found in the Realms.
Standing over 100 feet in height with a trunk over 20 feet in diameter at its base, the Tree of Wailing Souls has literally thousands of branches and roots.
The Tree of Wailing Souls has 30 Hit Dice and a THAC0 of 1. The trunk of the tree has 150 hit points and an Armor Class of 3 (from the toughness of the bark). It takes 1d8 points of damage to sever a limb or root, each of which is considered to be AC 5, but such damage does not count against the trunk’s total. The Tree of Wailing Souls is largely resistant to magic (75% Magic Resistance) and wholly immune to magical and nonmagical fire.
The Tree of Wailing Souls can manifest as many as a dozen heads at a time at the tips of its branches. Each head is identical to that of a past victim and retains the spellcasting abilities, innate magical abilities, and psionic powers it had in life at the time of its death, as well as a fragmentary collection of memories. Spells are regained twenty-four hours after being cast, and spell-like abilities and psionic powers return at the rate they would have at the time of death. The Tree of Wailing Souls contains literally hundreds of trapped spirits, and it can vary which heads it manifests as it pleases, withdrawing or manifesting at most one head per round. Curiously, the Tree does not seem to select which heads it manifests based on the attendant powers it can employ, but rather choosing heads most likely to horrify whomever (if anyone) currently stands atop Turlangtor.