Specialist wizards, which two schools do you give up?

Two schools to toss in favor of a specialization?

  • Abjuration

    Votes: 7 4.3%
  • Conjuration

    Votes: 10 6.1%
  • Divination

    Votes: 7 4.3%
  • Enchantment

    Votes: 79 48.5%
  • Evocation

    Votes: 31 19.0%
  • Illusion

    Votes: 46 28.2%
  • Necromancy

    Votes: 83 50.9%
  • Transmutation

    Votes: 4 2.5%
  • I prefer the generalist wizard.

    Votes: 37 22.7%

Driddle

First Post
A related follow-up poll to specialist wiz thread. Identify the two schools you dump in favor of a specialization.

(And just in case I screw up the poll creation somehow ... Well, if you can only pick one, then pick the easiest choice.)

No cheating -- two only.
 

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Oh ... it pains me to see someone voting for abjuration. But, that's cool. We all play differently and I don't set expectations.

Me, as I said in the other wizard thread. I toss evocation and necromancy almost without fail.

And ... as of my posting: 3 voters, 6 votes. So all are okay up through the first 3!
 

From the SRD:
The wizard must choose whether to specialize and, if she does so, choose her specialty at 1st level. At this time, she must also give up two other schools of magic (unless she chooses to specialize in divination; see below), which become her prohibited schools.
A wizard can never give up divination to fulfill this requirement.

Why is Divination part of the poll?

Cheers,
Wyrm Pilot
____________________
Well, my days of not taking you seriously are certainly coming to a middle.
-- Captain Malcolm "Mal" Reynolds
 


I dump enchantment because at a certain level, everything in the game is immune to it. I generally nearly always dump necromancy unless I plan on focusing on that school. Illusion, Enchantment, and Necromancy seem very focused theme-wise so I tend to use them for themes, and those are nearly always my drop schools. Every once in a while I'd drop evocation.
 

Nonlethal Force said:
Oh ... it pains me to see someone voting for abjuration. But, that's cool. We all play differently and I don't set expectations.

Me, as I said in the other wizard thread. I toss evocation and necromancy almost without fail.

I'm not sure how I'd survive in a campaign where I didn't have dispel magic available... so yeah, I can't see abjuration either.

And I loves my magic jar way too much to give up necromancy.

Vorp
 

Evocation and Necromancy. I tend to play summoners, so, I got me lots of firepower anyway. Enchantment just has way too many save or die effects to give up easily.

Then again, I tend to play wizards as battlefield control freaks, rather than blasters. Being able to summon, then confuse just makes me happy.
 

It depends what I'm specialising in. My normal two are Enchantment and Illusion, but Necormancy and Evocation are others I consider as well.
 


I always give up Necromancy, having a strong "my characters are good wizards who don't do any of that icky necromancy stuff" streak. My current specialist Evoker lost Enchantment as well, so that's what I voted for a second, but I could shift that one around. Have to agree that abjuration is always a keeper, though.
 

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