Specialized Sorcerers . . . try them, you'll like them!

Forrester

First Post
God, I hate sorcerers. Not only are they underpowered unless you're running a one-shot or you run them as Evokers (or you Monte Cook them), but they're just plain boring. Same damn spells at each level, for the most part.

Well, I've done something in my campaign to change all that. It seems to be working well (though it may be a tad overpowered); I thought I'd throw it out to the general populace and see if I can interest others in the same idea.

Here it is:

1) Use the Monte Cook sorcerer (d6hp, 4 skill points/level, slightly different spell list and known-spell progression)
2) Each sorcerer picks TWO schools. One "strong" school (Evocation, Enchantment, Transmutation, Conjuration) and one "weak" school (Necromancy, Divination, Abjuration, Illusion). Okay, maybe Abjuration isn't "weak" -- but certainly, its uses are limited in many situations. Humor me.
3) Each time they are supposed to learn a spell, the Forrester Sorcerer learns two spells -- one from each of his schools. Look! It's flexibility!

The catch, of course, is that the sorcerer will never ever ever be able to cast spells from any other schools. Or use spell-triggered items. A Conjurer/Diviner will never cast Fireball, Fly, Haste, or Improved Invisibility, or use a wand of any of those things.

An Evoker/Abjurer (probably as strong a combo as you can get) will never cast Exp. Retreat or Web or Invisibility or Fly or Haste or Teleport or whatnot.

What do you think? In my experience so far, it's a little strong -- I probably should knock the hp allowed back down to d4/level. But I've got two sorcerers in my campaign, and they are COMPLETELY different. How many other campaigns can claim that?
 
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Pax

Banned
Banned
There's a simpler way to do Specialised Sorcerors.

One - use the same Opposition school rules for Wizards.

Two - the benefit is one extra KNOWN spell of each spell-level, rather than one extra cASTABLE spell.

Three - If someone (for an insane reason) wants to be both Wizard and Sorceror ... fione specialises, tehother does, with identical opposition-school choices. This avoids the "Specialist wizard with one level of sorceror so he can use any wand/staff/scroll" problem, quite nicely IMO.
 

AuraSeer

Prismatic Programmer
Pax said:
This avoids the "Specialist wizard with one level of sorceror so he can use any wand/staff/scroll" problem, quite nicely IMO.
Why is that a problem? The character is basically giving up a whole level of advancement-- meaning that his caster level is lower, his saves are lower, and he gets new spells later-- in exchange for the ability. It's just the same as if a rogue or a fighter multiclassed as Sor1 in order to get access to scrolls.
 

But I think that giving the sorcerer the ability to specialize in one or to schools, takes him away from his primary concept - he should be a spellcaster who cast spells intuitively. Maybe this is no specialization at all more like a restriction and then it would sound more reasonable.
But only 2 schools I think that's too restricting - think about 2 "strong" and 2 "weak" schools...each time he advances take one spell from your strong and one from your weak schoollist.
 

LordAO

First Post
I think having only two schools would be way too limiting. I've found my spell selection to be narrow enough as is, thank you.
 

Pax

Banned
Banned
AuraSeer said:

Why is that a problem? The character is basically giving up a whole level of advancement-- meaning that his caster level is lower, his saves are lower, and he gets new spells later-- in exchange for the ability. It's just the same as if a rogue or a fighter multiclassed as Sor1 in order to get access to scrolls.

Oh, my gosh ... one WHOLE caster level, for a bunch of extra utility spells (the kind where caster level is irrelevant, probably) ... and bypassing about half of the cost of being a specialist.

The Rogue or Fighter isn't multiclassing to Sorceror to bypass a class-specific limitation they volunteered for. A Wizard(Evoker)/Sorceror is.
 

Darklone

Registered User
Pax said:
Oh, my gosh ... one WHOLE caster level, for a bunch of extra utility spells (the kind where caster level is irrelevant, probably) ... and bypassing about half of the cost of being a specialist.

The Rogue or Fighter isn't multiclassing to Sorceror to bypass a class-specific limitation they volunteered for. A Wizard(Evoker)/Sorceror is.

It's not that bad, Pax. A wizard specialist who takes a level of sorcerer (probably with Endure Elements and True Strike or Identify) will not have won much compared to a single class generalist.
 

Forrester

First Post
LordAO said:
I think having only two schools would be way too limiting. I've found my spell selection to be narrow enough as is, thank you.

Well, if you want to be the Jack of all Trades sorcerer (yawn), go right ahead. This way you get to learn twice as many spells. You know, so you can actually be an interesting spellcaster.

And yes, this belongs in House Rules -- that's where I thought I posted it. Oh, moderators . . . ?
 


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