Viktyr Gehrig
First Post
I like the standard spell slot system, but I am trying to adapt the magic system to feature more at-will powers and ritual magic. I'd certainly be interested in seeing your results.
I sent a note to the PF wiki guys about a week ago; we'll see if I hear back. In the meantime I'll post stuff here.
Fair enough. I won't try to dissuade you then, but I will warn you that the system assumes such things exist, and it will upset the balance of things greatly, and you will have to change a lot of other rules.A paradox! But one that aptly describes a project I'm working on for Pathfinder. Basically I'm working on taking the spellcasting classes from Pathfinder and replacing standard spells with spell-like and supernatural abilities. Think witch hexes, or oracle revelations, or specialist wizard powers, and using those sorts of powers to represent all kinds of magic. If you think it sounds a little like 4e, you'd be right. I like a lot of what is happening in Pathfinder, but Vancian spellcasting still bugs me, so I'm hoping for the best of both worlds.
Nothing can dissuade me from continuing work on this, but I was curious if anyone else would be interested in my results, or if this was a completely eccentric and idiosyncratic venture on my part.
That sounds like something I'd be very interested in, DA. Any chance I/we could take a look?I actually did something like this for a base-class I called the Innate- few if any real spells, with a tightly grouped set of spell-like abilities. Somewhere between the 3.5 Spellfire Wielder, the Warlock and the Shadowcaster.