A gem was uttered near the end of the
latest episode of the Pulp Gamer podcast. "Baum didn't need to write a list of spells for the Wicked WItch of the West. If he needed her to be able to spy on Dorothy, then she could."
This makes a lot of sense. I can't count the number of times that I had a pre-generated (or even a self-generated) character whose spell list consisted of so many spells that I never used. Maybe this is the trouble with fantasy RPGs: character capabilities are not written in terms of what they can do for a story, only in terms of their tactical utility.
What can be done here?