Effectiveness at what? Certainly not in terms of having fun and playing the game like I want to.Then your Monk is significantly weaker than baseline for very little mechanical gain.
You are paying an effectiveness tax for playing that character.
My Monk is no weaker AS A CHARACTER.
He can do as much damage as any other monk of his level, his AC is 1 point behind what it could be with a lower intelligence and his inteligence-based skills are a lot better. Going forward as he levels, the only place he is really behind compared to the Monk you feel you need to build is hps and that there is not enough of them to even worry about.
Aside from the fact this is the character I want to play, I think having decent or good Nature, History, Religion and most important Investigation is foing to do a lot more for the party "mechanically" than that 1 point of AC and 2 points of hps I could have if I had chosen differently.