I play them all the time, I have played with 8 different DMs in the past year, many of them on roll 20.
I don't play stupid. I don't just walk up to the enemy and stand there and swing my sword.
Even if you play stupid, protection fighting style is probably worth 2 points in constitution alone. More if you don't have any healing in your group.
It's nothing about being stupid. CON is a defensive score. Your enemies trigger it via attacks, poisons, and spells.
If 5 goblins shoot you with bows and poison arrows, there's no smart thing to do at that point.
Actually as a DM, that's dumb.No he won't, not reliably against an intelligent foe that uses ready action, dodge, shove, cover etc. Even against a stupid played enemy such a Rogue would have to invest in combat-related ASIs and/or combat feats to keep up with the fighter that starts with a 16 S/D.
A readied shove or dodge is a turn not dealing damage and a free turn for the other PCs to wail on the monster. All whilenot taking out the rogue.
Thrown weapons are bad in 5e.A decent ranged attack on a strength melee character is almost useless when you can just use a thrown weapon.
You invest in what you want and let me build the character I want.
Even with the fighting style or feats.
Thanks for proving everyone's point.This is your problem, your opinion of the fighter class is built around a stereotype.
In one of my groups I play with regularly we have no problem convincing the Wizard to "run melee" as you put it. She is far better at avoiding hits and staying alive than I am, far better than the Paladin in the group and better than the barbarian and is better than a fighter would be even if optimized for this specifically. In a previous game the same player, playing a similar wizard character went multiple levels being the primary front liner without getting hit a single time in combat. Unlike me, her tactic was run to the front get right up to the enemies and don't move until he is dead.
She was a bladesinger that could push her AC to about 30 while also imposing disadvantage. She pretty much never got hit. She had low hps as it was but she could have had just 1 hp and she still would have survived almost every combat that did not involve casters or breath weapons.
You want to really play a character who is really optimized for melee - play a wizard. Nothing else is close (well Barbarian is close but that is it).
A wizard is a better warrior that a fighter built for having a social or exploration role (unless you run EK or go archer and abuse DEX)