D&D 5E Spellcasters and Balance in 5e: A Poll

Should spellcasters be as effective as martial characters in combat?

  • 1. Yes, all classes should be evenly balanced for combat at each level.

    Votes: 11 5.3%
  • 2. Yes, spellcasters should be as effective as martial characters in combat, but in a different way

    Votes: 111 53.9%
  • 3. No, martial characters should be superior in combat.

    Votes: 49 23.8%
  • 4. No, spellcasters should be superior in combat.

    Votes: 8 3.9%
  • 5. If Barbie is so popular, why do you have to buy her friends?

    Votes: 27 13.1%

  • Poll closed .

Undrave

Legend
Yeah, that sounds like a start for exactly the sort of warlord that I don't want to see. A weedy nerd that can't fight well and hides behind others. To me warlord evokes an image of a person who's a mighty warrior on their own right, leading a force of other warriors. And what sort of medieval general would go to war without their full plate?

While I get your concern, a good warlord class (one worth having) needs to encompass one that can lead from the front OR from the rear - depending on player preference. It's been a minute, but from what I recall, the 4e Warlord class handled both just fine.
Also, my idea was that subclass would grant the heavy armor proficiency, like the Cleric domains can do. He’d still have d10 HD and a shield.
 

log in or register to remove this ad

While I get your concern, a good warlord class (one worth having) needs to encompass one that can lead from the front OR from the rear - depending on player preference. It's been a minute, but from what I recall, the 4e Warlord class handled both just fine.
Yes, that was possible in 4e. But the cowardly lazy warlord is something I don't want to see at all. It was a stupid concept. Sorry to everyone who liked it, but that's how I feel.
 

Mort

Legend
Supporter
Yes, that was possible in 4e. But the cowardly lazy warlord is something I don't want to see at all. It was a stupid concept. Sorry to everyone who liked it, but that's how I feel.
But isn't that the point? You don't like it but others might?

Heck a cowardly, lazy yet incredibly effective strategist/tactician who's plans and battlefield instructions are a huge boon - sounds like a fun concept.

Point is - you can do the class and various subclasses solidify concepts as @Undrave suggested.
 

Fenris-77

Small God of the Dozens
Supporter
I think the Paladin chassis is a better bet for the Warlord than the Fighter. It's still got a solid suite of melee stuff, but also a better defined set of other powers that you can swap out for Warlord-y stuff. Swap spells for more powerful per day abilities, change the auras up, and replace smite with some sort of Warlord dice mechanic, preferably based on using reactions rather than actions or bonus actions. It would work like a charm.
 

FrogReaver

As long as i get to be the frog
Yes, that was possible in 4e. But the cowardly lazy warlord is something I don't want to see at all. It was a stupid concept. Sorry to everyone who liked it, but that's how I feel.
IMO the lazylord was a mechanical construct that existed solely because of 4e mechanics. There was no character or theme it was evoking.

I’m with you that the concept and theme of a warlord is a warrior that leads other warriors. A lazylord just doesn’t fit that bill.
 

Minigiant

Legend
Supporter
The funny thing is.

No one would be even asking for a Warlord if either:
1) The Fighter had martial psychology, combat Awareness, and military tactics written in it's class features.

Or.

2) A majority of DMs actually let fighter players roleplay of the above have mechanical effect.


Hell. Fear, focus, and encouragement aren't even part of the base combat rules anymore. And flanking is optional.
 

Fenris-77

Small God of the Dozens
Supporter
If you included enough choice in terms of auras and abilities I think the concept supports multiple interesting builds.
 

FrogReaver

As long as i get to be the frog
I think the Paladin chassis is a better bet for the Warlord than the Fighter. It's still got a solid suite of melee stuff, but also a better defined set of other powers that you can swap out for Warlord-y stuff. Swap spells for more powerful per day abilities, change the auras up, and replace smite with some sort of Warlord dice mechanic, preferably based on using reactions rather than actions or bonus actions. It would work like a charm.
Mechanically I agree. Conceptually no.
 

Fenris-77

Small God of the Dozens
Supporter
Conceptually? Faugh, I disagree. Unless you thought I meant the Warlord should be a type of paladin, which is not what I was saying. I was still talking about a separate class, just using the Paladin as a base chassis to make the design side easier.
 

FrogReaver

As long as i get to be the frog
Conceptually? Faugh, I disagree. Unless you thought I meant the Warlord should be a type of paladin, which is not what I was saying. I was still talking about a separate class, just using the Paladin as a base chassis to make the design side easier.
I see. Seems like a good starting point then.
 

Remove ads

Top