Rystil Arden
First Post
Oh, I know what the new abilities are. I just didn't know about changes made to the old ones.Thanee said:The new abilities are neat, but not overly powerful. Most are just flavor and hardly useful at all.
The biggest gain is Cooperative Metamagic/Metamagic Effect, which allows you to apply Metamagic for free with a huge Spellcraft check a few times per day. That's what I meant, where you can deliberately break the class by having way too much Spellcraft and using feats like Persistent Spell (i.e. making the Cleric's uber buffs all persistent with Take 10).
The biggest loss is probably the immunity to death spells and effects.
Bye
Thanee
But yeah, not being able to stack Empowers can hurt...certainly not like in the old days when one of my players randomly decided to covnert Sunless Citadel to a level 21 dungeon and let me make Prospero, the Epic Incantrix. Prospero's Persistent True Seeing was a real problem, especially when the GM forgot about it, and then after killing the 10th-round worth of 10 elder ooze elementals who were popping out of the enemy druid's spell per round (by myself, ten per round with Metamagicked Horrid Wiltings) I said, "There's no way he can do this. Are you sure you remembered my Persistent True Seeing?" And he said, "Oh crap, I forgot to tell you it was all an Illusion."