I'm about to run the escape scenario. I'm looking at the math and it's not too favorable to the PCs. A group of unarmed, unarmored players very close to a den of quaggoth, armed and armored drow guards, and giant spider guard dogs expected to escape at level 1 or 2. If I run this scenario as ruthlessly as the character of the drow, I'm not sure they'll survive (at least not all of them).
How are some DMs handling this? Do you plan to fudge a little to let the campaign progress pass the opening chapter or will you let the chips fall where they may even if it leads to the creation of new characters and maybe a continued stay in the prison? Basically, you going to fudge a bit to allow the players to successfully escape or you going to play the drow and their allies like competent prison guards against your unarmed, unarmored players?
How are some DMs handling this? Do you plan to fudge a little to let the campaign progress pass the opening chapter or will you let the chips fall where they may even if it leads to the creation of new characters and maybe a continued stay in the prison? Basically, you going to fudge a bit to allow the players to successfully escape or you going to play the drow and their allies like competent prison guards against your unarmed, unarmored players?
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