There is no printed rule that says you can't take levels in both ninja and rogue, but its your world your DMship.
Acid Blast, like Acid Bomb
Blinding Blast, like Blinding Bomb
Concussive Blast, like Concussive Bomb
Confusing Blast, like Confusing Bomb
Dispelling Blast, like Dispelling Bomb
Enhance Potion
Enhance Scroll, like Cypermage
Explosive Blast, like Explosive Bomb, but 5' radius.
Extend Potion
Extend Scroll, like Cyphermage
Extend Wand (min. lvl 6)
Fast Blast, like Fast Bomb
Force Blast, like Force Bomb
Frost Blast, like Frost Bomb
Improved Blasting Rod, damage dice increases by 1 step (1d6 to 1d8, 1d4 to 1d6, et cetera)
Madness Blast, like Madness Bomb
Master's Ego, +6 saves vs. being dominated by intelligent items
Power Substitution, may substitute a use of Blast Rod for a wand, rod, or staff charge
Shock Blast, like Shock Bomb
Staff-Like Wand (min. lvl 12), like Wizard Arcane Discovery
Sunlight Blast, like Sunlight Bomb
Wand Dancer (Dex 13, min. lvl 6, does not need to meet other regular requirements), Feat (also works with Blast Rod)
Str: 08 -1 (10, -2R) Level: 5 XP: 15,000
Dex: 18 +4 (14, +4R) BAB: +3 HP: 39 (9+4d6+12)
Con: 14 +2 (14) CMB/CMD: -2/+12 Dmg Red: -/-
Int: 18 +4 (17, +1L) Speed: 30', 20'Fly (G) Spell Res: -
Wis: 07 -2 (07) Init: +4 Spell Save: -
Cha: 09 -1 (11, -2R) ACP: -1 Spell Fail: -
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +7 +3 +4 +1 +0 (+0) 25
Touch: 15 Flatfooted: 21
Base Mod Misc Total
Fort: 1 +2 +1 +4
Ref: 1 +4 +1 +6
Will: 4 -2 +1 +3
Weapon Attack Damage Critical Range
Bomb +10RT 3d6+4 Fire X2 20
+1 Small Light Crossbow +10 1d6+1 19-20/X2 80
+1 Large Light Crossbow +10 2d6+1 19-20/X2 80
Languages: Common, Goblin, Elven, Draconic, Giant
Abilities:
Darkvision 60'
Fast
Skilled
Small
Artificer Knowledge
Item Creation
Disable Trap
Retain Essence
Infusions: 4/4/2
Bombs 9/9, Ref DC17 for splash
Feats:
- Scribe Scroll (Bonus Artificer1)
1 Mounted Combat
- Brew Potion (Bonus Artificer2)
3 Extra Discovery (Vestigial Limb)
- Craft Wondrous Item (Bonus Artificer3)
- Extraordinary Artisan (Bonus Artificer4)
- Craft Homunculus (Bonus Artificer4)
5 Improved Homunculus
- Craft Magic Weapons and Armor (Bonus Artificer5)
Traits:
(Magic) Hedge Magician (-5% Item creation cost)
and
(Regional) Dusk Agent (buy materials 10% cheaper, sell materials for 10% more in home town)
Skill Points: 40 Max Ranks: 5
Skills Total Rank CS Ability ACP Misc
Acrobatics 04 0 0 4 +0
Appraise 00 0 0 C 4 +0
Bluff 06 5 0 -1 +0
Climb -1 0 0 -1 +0
Craft (Smith) 14 5 3 C 4 +2
Diplomacy 04 0 0 -1 +0
Disable Device 14 5 3 C 4 +2
Disguise 00 0 0 -1 +0
Escape Artist 04 0 0 C 4 +0
Fly 00 0 0 4 +0
Handle Animal 00 0 0 -1 +0
Heal 00 0 0 -2 +0
Intimidate 00 0 0 -1 +0
Knowledge (Arcana) 14 2 3 C 4 +5
Knowledge (Dungeoneerng) 0 0 4 +0
Knowledge (Engineering) 14 2 3 C 4 +5
Knowledge (Geography) 0 0 4 +0
Knowledge (History) 0 0 4 +0
Knowledge (Local) 0 0 4 +0
Knowledge (Nature) 0 0 4 +0
Knowledge (Nobility) 0 0 4 +0
Knowledge (Planes) 14 2 3 C 4 +5
Knowledge (Religion) 0 0 4 +0
Linguistics 0 0 C 4 +0
Perception 06 5 3 C -2 +0
Perform 0 0 -1 +0
Profession (Scribe) 0 0 C -2 +0
Ride 17 4 3 C 4 +6
Sense Motive 0 0 C -2 +0
Sleight of Hand 0 0 4 +0
Spellcraft 14 5 3 C 4 +2
Stealth 18 5 3 C 4 +6
Survival -2 0 0 -2 +0
Swim 07 0 0 -1 -1 +0
Use Magic Device 0 0 C -1 +0
Equipment: (10,500g) Cost Weight My creation cost
Bangarang
Flying Cannon Improved Homunculus (Arbelester)
+1 Small Light Crossbow 1,317g 2lbs 690g
- Quiver X20
+1 Large Light Crossbow 1,370g 8lbs 711g
- Quiver X20
3HD Homunculus 5,250g 3,150g
Handy Haversack 1,800g 2lbs
- MW Exotic Saddle 72g
+1 Mithral Breastplate 5,350g 7.5lbs 1,235g
+1 Heavy steel Shield 1,170g 7.5lbs 348g
+1 Stealthy Cloak of Resistance 1,045g 1lbs 337g
Adventurers Outfit 1g 1lbs
(In HH)
MW Thieves Tools 100g 1lbs 22g
MW Spellcraft Tool 45g 1lbs
MW Atrisan Tools 50g
- Rations X2 2g 2lbs
- Waterskin 1g 4lbs
- 61g
Total Weight: 17lbs
[sblock=Homunculus]Bangarang
Improved Arbelester Large Light Crossbow
Tiny Construct (Medium Gun)
Hit Dice: 3d10 (15 hp)
Initiative: +4
Speed: 10', 20' Fly (good)
Armor Class: 18 (10, +4 Dex, +2 natural, +0 armor, +2 size), touch 13, flat-footed 22
Base Attack: +2
Attack: Slam +3 Melee (1d4-1)
Full Attack: +10RT (2d6+1) 80'
Space/Reach: 5 ft./0 ft.
Saves: Fort +1, Ref +5, Will +1
Abilities: Str 8, Dex 19, Con --, Int 12, Wis 10, Cha 7
Skills: Acrobatics+14, Perception +10, Fly +10
Feats: Point Blank Shot, Precise Shot
Gear: Handy Haversack, Exotic Riding Saddle
[/sblock]
Lgt Med Hvy Lift Push
Max Weight: 13 14–26 27–40 120 200
Age: 6
Height: 2'1"
Weight: 12lbs
Eyes: Yellow as his Teeth
Hair: Blond
Skin: Blue

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.