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D&D 5E Stand Up & Rogue's Steady Aim

Strider1973

Explorer
If I have understood it correctly, the Rogue can't use Steady Aim (from Tasha's) if she has moved in the same round. Using the RAW, what about if she uses half her movement to stand up from a prone position, remaining in the same "square"? At a first glance, I would say no, she can't use Steady Aim: what do you think? Many thanks!
 

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pukunui

Legend
"You can use this bonus action only if you haven’t moved during this turn" - standing up uses half your movement and therefore counts as moving even if you don't leave your space. So no, you can't stand up and use Steady Aim on the same turn. You can use it while prone to negate the disadvantage. But if you want to actually gain advantage, you'd need to be standing up already.
 

Horwath

Hero
"You can use this bonus action only if you haven’t moved during this turn" - standing up uses half your movement and therefore counts as moving even if you don't leave your space. So no, you can't stand up and use Steady Aim on the same turn. You can use it while prone to negate the disadvantage. But if you want to actually gain advantage, you'd need to be standing up already.
this is correct, however, I would say that shooting a crossbow while proned does not suffer disadvantage, so you could "aim" while prone and still get advantage. Like any decent sniper.
 

Charlaquin

Goblin Queen (She/They)
"You can use this bonus action only if you haven’t moved during this turn" - standing up uses half your movement and therefore counts as moving even if you don't leave your space.
Does it though? I think this matter is pretty ambiguous.
this is correct, however, I would say that shooting a crossbow while proned does not suffer disadvantage,
It does though. Disadvantage on attack rolls is one of the effects of the Prone condition.
 

Leatherhead

Possibly a Idiot.
This is what the prone condition says:

A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.

And in the combat section:

To move while prone, you must crawl or use magic such as teleportation. Every foot of movement while crawling costs 1 extra foot. Crawling 1 foot in difficult terrain, therefore, costs 3 feet of movement.

So, standing up is not a movement option, and the only kind of movement you are capable of doing while prone is crawling or teleporting.

However, there is a mechanical hiccup here:
You can't stand up if your speed is 0, and using Steady Aim sets your speed to 0. However it only sets your speed to 0 after you use the bonus action. Which means you have to stand up and then aim.
 



this is correct, however, I would say that shooting a crossbow while proned does not suffer disadvantage, so you could "aim" while prone and still get advantage. Like any decent sniper.
Agree, this seems to me one of the main reasons to use a crossbow - so you can aim and shoot whilst prone. If RAW contradicts common sense I would say go with common sense.
 

MarkB

Legend
Simple houserule: The disadvantage for firing a crossbow or firearm while prone doesn't apply if you are on higher ground than your target.
 



Argyle King

Legend
"You can use this bonus action only if you haven’t moved during this turn" - standing up uses half your movement and therefore counts as moving even if you don't leave your space. So no, you can't stand up and use Steady Aim on the same turn. You can use it while prone to negate the disadvantage. But if you want to actually gain advantage, you'd need to be standing up already.


What if you move without using any of your movement?

For example, could you use Steady Aim while on a mount?

...while floating to the ground via Featherfall?
 

What if you move without using any of your movement?

For example, could you use Steady Aim while on a mount?

...while floating to the ground via Featherfall?
Yeah, that makes no sense. Steady aim implies that you're, well... steady. So if you aren't, you don't get to use it. Generally I favour reading that actually stops to think what the rule is trying to represent and what makes sense with that instead of hyper focusing on pure RAW.
 

Plaguescarred

D&D Playtester for WoTC since 2012
If I have understood it correctly, the Rogue can't use Steady Aim (from Tasha's) if she has moved in the same round. Using the RAW, what about if she uses half her movement to stand up from a prone position, remaining in the same "square"? At a first glance, I would say no, she can't use Steady Aim: what do you think? Many thanks!
Rogue could use Steady Aim after standing up this way. You don't move when standing up from prone even though you spent movement speed. To move is to leave a space/square to enter another, which you don't do when standing up, being still in the same space you occupied before doing so.

It has been clarified by Dev before

 

Bolares

Hero
You don't move when standing up from prone even though you spent movement speed. To move is to leave a space/square to enter another, which you don't do when standing up, being still in the same space you occupied before doing so.

it was clarified by Dev before

If you don't trigger booming blade, you can use steady aim.
 

Plaguescarred

D&D Playtester for WoTC since 2012
What if you move without using any of your movement?

For example, could you use Steady Aim while on a mount?

...while floating to the ground via Featherfall?
If you have moved somehow, Steady Aim cannot be used anymore, this wether done using your speed or not to do so. Forced movement, fall, mount etc are all things that makes you move.
 

billd91

Hobbit on Quest (he/him)
Yeah, that makes no sense. Steady aim implies that you're, well... steady. So if you aren't, you don't get to use it. Generally I favour reading that actually stops to think what the rule is trying to represent and what makes sense with that instead of hyper focusing on pure RAW.
Yeah, there's a complication here. If you allow someone to stand up and still get steady aim, they can:
1) stand up from prone
2) use the bonus action to Steady Aim
3) shoot with advantage
4) drop prone again
Which seems like a lot of moving around to have "steady" aim.

Now, if you envision taking the bonus action and not leaving the general locale (the 5' square you're in) as being enough of a time investment to qualify as "steady aim", then maybe that works for you. Not sure it does for me.
 

Plaguescarred

D&D Playtester for WoTC since 2012
You can use Steady Aim only if you haven’t moved during this turn, not necessarily requiring you to remain immobile static. "Move" in this context refers to movement displacement. It's further reflected by having your speed become 0 after using it.

You can tap dance to you're hearts content before using it, even having attacked or do other things such as drawing a weapon etc.
 
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It does though. Disadvantage on attack rolls is one of the effects of the Prone condition.
Enforcing that in the situation described would be deeply mockable bad DMing, imho, certainly as a broad rule. The DM is there specifically to prevent general rules making specific situations idiotic.
 


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