Star Wars SAGA - Dawn of Defiance

Dire Lemming said:
Sorry to pester you guys since I'm not a player in this game but I was curious what you thought of Saga rules in comparison to the previous edition. Any thoughts?

That exact question is why I joined a couple SAGA games on EN World. I'm curious to see how the new rules play out, myself. So far, I like the character creation process (talent trees ala d20 Modern) and streamlining skills. There hasn't been much combat yet, so I'll reserve comment on that portion. And I haven't ended up playing a force user either, so no comment on that rather large part of the game.
 

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I'll take it easy on the combat this time ;) i'll wait posting untill everyone's posted.

As far as the character development of the 'heroes' is involvedi think it's up to the characters to make that out. However, two things must be clear: they're enemies of the Empire and they will have to have their reasons to continue on the adventure (personal gain is also a valid reason). In the end they WILL be heroes (even if UNLIKELY heroes, but they'll still be) so storywise there'll have to be a reason in the end WHY they ended up as heroes...
 
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Oh I understand that... I just didn't see Koyi transporting this cargo becuase "It's the right thing to do" She just doesn't work that way yet.
 

Okay people, just a little warning that i'll be GM'ing Koyi for a little while. Hopefully until Darwin get's back in action.

As a general note i'd like to say that the game's a bit hectic right now; going from one place to another pretty fast and all. That'll lessen a bit after Episode I (which still continues a while). I hope everyone else is still in cos' you're forming a nice party, i like GM'ing this bunch ;)
 

I'd like to ask if everyone's still here for the action?
If some of you wouldn't be available for a while, i'd like you to report it in this thread as well ;)
 



I want to let our good GM know what my plan actually is so that he can prepare in time. I was thinking that the stormtroopers might find that capturing a jedi would be more profitable than ambushing a group of petty criminals. So I'm going to walk in, ignite my lightsaber and brag about having escaped their trap a few months ago. Insult their capabilities a bit and run out. Hopefully that should get them after me.
 

That's a difficult one, Alder...
You can reveal yourself, but it's up to your character when and how...
However revealing your jedi-ness doesn't seem like a good idea: you lmight get Vader or the inquisitors after you and be finished in no-time.

However, the folowing option could work: go in there, ignite your saber but without speech. That way they aren't sure you're a jedi, since you might've stolen it, but it would intruige them enough to come after you. But it's best to keep your jedi-ness secret for just a while longer, trust me...
 

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