JohnSnow said:First, the request was for "an example."
- Disarming a bomb
Not in Star Wars, but maybe in d20 Modern.Plane Sailing said:I don't see any problem with the absence of Craft skills - someone mentioned 'what about poetry or painting' - but to be honest, how often does that EVER come up as a pivotal point in a campaign? It is easier to just include it as (DM-approved) flavour for a character, really.
JPL said:Of course Star Wars heroes have a decent shot at defusing a bomb. One lucky shot by a farmboy blows up the Death Star and you think the bombs are going to be hero-proof? No, sir.
JPL said:Maybe one of the differences between science fiction and space fantasy is that in the former, there's at least some lip service to laws of physics and engineering. In the latter, it's just cool special effects that dress up a timeless tale of heroism and derring-do.
Correct on the first try.Alnag said:I apologize, because I feel I should know, but I admit I don't. What does the [SECR] stands for? Saga Edition Core Rules or what???
Yeah, but think we should consider consolidating some of the skills in D&D.delericho said:I do like the changes to the skill system... for Star Wars. For D&D, I prefer the more complex system we currently have, thanks.
JohnSnow said:"In my experience, there's no such thing as LUCK."
Well, to be fair, what usually happens in most adventure stories is that the main character is just ridiculously talented. The number of times we have heroes confront situations they just don't have the skills for is nil.
Consider James Bond. He can, with reasonable proficiency: shoot a gun, fight hand to hand, or with a knife, run, climb, jump, drive a car, ride a motorcycle, pilot a boat, fly a plane, fly a helicopter, drive a tank, sneak into a base, bypass a security system, ski, surf, skydive, scuba dive, bungee jump, hack a computer, swordfight, pick locks, plant explosives, disarm bombs, fast talk, find a secret door, play a mean game of baccarat, blackjack and Texas Hold 'em, and god knows what else.
That jack of all trades thing sounds like it ain't just applicable to Star Wars.
What about Obi-Wan and Han Solo? These two guys were capable of doing all sorts of things with a reasonable degree of competency, excelling in a few select areas. Han excels in piloting and repairs (according to the EU, needed just to keep the Falcon running in the first palce), and Obi-Wan with the Force, general athletics, and probably persausion given his sobriquet of The Negotiator. Both are reasonabley competent in other fields, such as Obi-Wan being a decent pilot (being untrained in that skill), but could barely keep up with Anakin (who is trained and likely has Skill Focus in that same skill).JohnSnow said:That jack of all trades thing sounds like it ain't just applicable to Star Wars.