Professor Phobos
First Post
JohnSnow said:That jack of all trades thing sounds like it ain't just applicable to Star Wars.
What?! It sounds exactly like Star Wars!
JohnSnow said:That jack of all trades thing sounds like it ain't just applicable to Star Wars.
Yes, that's what he said. Re-read it and note the "just".Professor Phobos said:What?! It sounds exactly like Star Wars!
nerfherder said:Yes, that's what he said. Re-read it and note the "just".
Donovan Morningfire said:What about Obi-Wan and Han Solo?
I'd say that conceptually, this is similar to the SIEGE Engine in Castles & Crusades. Very flexible!hobgoblin said:i must say, this sounds very interesting. thing is that if one look at levels and xp as a kind of life experience then your picking up some odd skills here and there. thats your untrained skills.
but then there are some skills that your formally trained in. guess what, those are your trained skills.
then there are those that you use so often that they become second nature to you. those are the ones that you have "skill focus" on.
in many ways, rolling untrained skills are a bit like defaulting to attributes in some other games. only that they get a bonus from your overall life experiences.
hmm, i wonder if i should snag this concept somehow![]()
Gentlegamer said:I'd say that conceptually, this is similar to the SIEGE Engine in Castles & Crusades. Very flexible!
JohnSnow said:Now, here's a question, what would people think about the notion of making attack and defense work this way as well? You're either untrained (+1/2 level), trained (+5 + 1/2 level) or focused (+10 + 1/2 level). I realize that isn't the way it is in Saga (I don't think...), but what do people think about that?