Star Wars Saga, the Good, the Bad, and the Ugly

Donovan Morningfire said:
Well, the only instance we see in the movies of Vader "grappling" would be ANH when he's choking Captain Antilles.

That, and picking up the Emperor and tossing him into the bowels of the Death Star. While missing one hand.

Cheers,
Cam
 

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Donovan Morningfire said:
Well, the only instance we see in the movies of Vader "grappling" would be ANH when he's choking Captain Antilles.

That wasn't Grappling, that was Force Grip at point blank range.
 

Cam Banks said:
That, and picking up the Emperor and tossing him into the bowels of the Death Star. While missing one hand.

Cheers,
Cam
One intrepretation I saw of this was Vader used Battle Strike, spending a Force Point to get the extra 2d6 damage, then made an unarmed attack on the Emperor, spending a Destiny Point to make it an automatic critical hit. He rolled an obscene amount of damage (maxed out his bonus damage dice, which under SECR apparently get doubled along with the regular damage roll), and the GM ruled was enough to drop the Emperor, then applied the creative description of the old geezer literally getting shafted.

Kinda like how Han's "wild swing" at Boba Fett was, in game terms, enough to drop the bounty hunter, but the GM gave Fett a wild, over-the-top death sequence instead.
 

Ranger REG said:
supposed to be and participating in a story, not a series of random events and encounters. There has to be a point to the adventures.

That's metagaming. A series of random events and encounters is just gaming.
 

pawsplay said:
That's metagaming. A series of random events and encounters is just gaming.

A series of random events and encounters is life.

Gaming is a series of events and encounters, they are rarely random (well very few GM's I know use encounter tables).
 

Donovan Morningfire said:
Well, the only instance we see in the movies of Vader "grappling" would be ANH when he's choking Captain Antilles.

Though I'm wondering if it could be covered under the grabbing rules instead of the full-bore grappling rules? Don't have my book handy, but if you can attack with a light weapon (such as a fist) while grappling, then that explains how Vader was able to lift & choke Antilles. Had him in grabbed and was doing unarmed damage to him, with the descriptive effects of raising him off the ground and strangling the poor bloke.

Just a thought.

Actually, Anakin seems to be quite good at close in grappling combat in his fight with obiwan as well.
 

Donovan Morningfire said:
One intrepretation I saw of this was Vader used Battle Strike, spending a Force Point to get the extra 2d6 damage, then made an unarmed attack on the Emperor, spending a Destiny Point to make it an automatic critical hit. He rolled an obscene amount of damage (maxed out his bonus damage dice, which under SECR apparently get doubled along with the regular damage roll), and the GM ruled was enough to drop the Emperor, then applied the creative description of the old geezer literally getting shafted.

Or, you know. He could have been Grappling. :)

Cheers,
Cam
 

Cam Banks said:
Or, you know. He could have been Grappling. :)

Cheers,
Cam
Ah, but under RAW, grappling requires feats. Feats that Lord Vader does not have. Ergo, no grappling ;)

You can grab someone without feats, but you can't do much, especially not the Old Sith Fogey Press'n'Toss.
 


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