fuindordm
Adventurer
Interesting ideas, but I thought the skill systems of 3E and 4E both worked very well.
However, I have noticed that the rank system can discourage players from trying to do things if they don't have ranks in a skill and they think the chance of success is low.
If skill ranks are an optional rule, I could see the Core system saying:
"When a character wants to do something skillful that makes sense for their race and class, have them make an ability score check with DC 10-15. Examples include a dwarven priest appraising a smithed weapon, a human fighter looking for weak points in a palisade, and a hobbit bard reading a song written in an ancient dialect. Remember that the players can take 10 to accomplish easy tasks. If the DM thinks that a task falls outside your character's training, they can add 5 to the DC."
There you go, a complete skill system. It could be fleshed out with a few more examples, but it's good enough for most situations. The advantages of a system like this one are that it makes race (and character histories) more relevant, and that the barrier to trying unusual actions is low.
However, I have noticed that the rank system can discourage players from trying to do things if they don't have ranks in a skill and they think the chance of success is low.
If skill ranks are an optional rule, I could see the Core system saying:
"When a character wants to do something skillful that makes sense for their race and class, have them make an ability score check with DC 10-15. Examples include a dwarven priest appraising a smithed weapon, a human fighter looking for weak points in a palisade, and a hobbit bard reading a song written in an ancient dialect. Remember that the players can take 10 to accomplish easy tasks. If the DM thinks that a task falls outside your character's training, they can add 5 to the DC."
There you go, a complete skill system. It could be fleshed out with a few more examples, but it's good enough for most situations. The advantages of a system like this one are that it makes race (and character histories) more relevant, and that the barrier to trying unusual actions is low.