Starting the iteration at DDXP: Reimagining Skills and Abilities

I bet they will do this:

First you have Strength. You pick Swim. Strength forms the basis of your chance to swim. The chance never changes unless your Strength-score does. As you gain levels you get to add capabilities to your skill such as Salmon Swim (You can swim up a waterfall) but the chance to do so is still tied to your Str (some modifiers might apply.)

Or:

If they are really brave they can do this. Pick skills. The skills you pick increase your ability scores. Ability scores is the last thing to be summed up on a character sheet.

They will find you and kill you. Abilities last? BLASPHEMER.

Would be nifty though.
 

log in or register to remove this ad

I would not be surprised to seesomething similar to WEG SW for skills. It would allow for very basic checks and/or more detailed checks.

In addition, it sounds like "DC"s may simply revolve around ability minimums. I.e. tough doors require x strength to open, jumping x feet requires a dex of y, etc.
 

Pets & Sidekicks

Remove ads

Top