StarWars d20

Neither Monte nor John work for Wotc. :)

I didn't like the WEG D6 system for several reasons. I don't like Mechanical and Technical being ability scores. I don't like dice pools, in fact I hate dice pools. I despised the WEG made up setting information, especially the way they handeled lightsabers. Lightsabers are not magical creations with crystals that are imbued with the force. They are normal machines. The lightsaber thing really torqued me off.
 

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Psion said:


Aren't you full of yourself?

Listen... there is plenty of crap I think WotC screwed up.

Deities & Demigods - very low value for the money, needed more information that would actually enter play in a given game.

Standing Stone - Railroad City

Lord of the Iron Fortress - Just WHY are we going to Rigus again?

Call of Cthulhu - Mythos stuff, great. Mechanics - just what is offense and defense option supposed to represent now.

SW original rulebook - Armor makes your defense go away? Huh?

Song & Silence - BOOORING.

And if you look at my reviews, you'll see I say just that (alas, you will have to wait on two of them, sorry)

So please, spare me you're attitude that if someone happens to disagree with you that it is because I worship the ground that WotC walks on. I just give credit where credit is due, thankyouverymuch.




Maybe we need a grousers forum so folks like you don't have to put up with people that might (gasp!) not agree with them! I'm sure you, Don, and Archer can pat each other on the back about how right you all are!

Yes I am pretty full of myself. Flexor has always had a problem with overconfidence. It almost killed me when I charged those trolls that one time...*sigh*
 

Re: Eh

teitan said:
Weight limits on that, and time is too long. Aside from that I take J.D.'s word for it, and he designed the game so bleah. Force Strike, Force Strike. COmpare Obi Wan and Dooku's stats. They both use Force Push and the only skill they both have tht could execute that ability is Force Strike. I think people are just upset over the DSP and don't want to take it so they want to BELIEVE it is Move Object.

Jason

People should be upset about the DSP, apparently you can smoosh a dozen storm troopers to goo by smashing the millenium falcon into them but use FP and bang DSP. It is moronic on the highest scale. They should of decided on how they wanted DSP to work instead of this wishy-washy sometimes yes sometimes no crap. IOW, either force used for attack is always bad and = DSP, or only certain powers grant auto DSP(force lightning and other powers than inherently draw on the DS)otherwise you only get DSP when using the force to attack in situations where you normally would get a DSP anyways.
 

If you want to use DSP as a strict method of enforcing "alignment," by all means, go ahead. But DSP is all about the Force. If the act is so heinous or full of rage that it would cause disturbance to the Force, then that person, whether he is force-sensitive or not, should earn DSP.

So, yeah, Han can mow down the entire SS battalion with his Falcon and not gain any DSP, because he is not calling upon the Force to assist in his action. But if he does so out of rage (like say they killed his wife Leia or his best friend Chewie) and called upon the Force to assist in his revenge, that would be considered a disturbance, and it would be a greater disturbance when he let his emotion cloud his judgment and hurt innocent bystanders in the process.

In the end, it's up to the GM to award DSP.
 

Aaron L said:
I didn't like the WEG D6 system for several reasons. I don't like Mechanical and Technical being ability scores. I don't like dice pools, in fact I hate dice pools. I despised the WEG made up setting information, especially the way they handeled lightsabers. Lightsabers are not magical creations with crystals that are imbued with the force. They are normal machines. The lightsaber thing really torqued me off.

I could see MEC & TEC as strange choices for ability scores. It works pretty good for Star Wars, although you'd have to change it if you were going to go outside of the genre.

Dice pool & "bucket o' dice" - are these complaints the same? Some people don't like rolling lots of dice; that seems interesting to me, but okay. But do you have a problem with the way the skill system worked - taking two actions means -1D to both? Personally, I think it's a smart way to handle action, because you can let the PCs try to do anything they want. Like jump over a wall (Jump), kick a guy in the head (Brawling), run a bit (Run), chop another guy with your sabre (Lightsabre Combat), then steal a kiss from the evil princess (Con). It's a free and open system.

With that being said, I'm sure you could come up with a system that has as much freedom and crazyness using d20. D&D's tactical combat isn't it, though (not that there's anything wrong with that).

WEG's setting information - I just ignore that, and use whatever I want. It's my game, after all. ;)
 

sorry I wasn't clear in my post, when I said smoosh storm troopers I was refering to the use of move object. My point being it is lame that let's call them neutral powers used in attack only give DSP if illusion or force strike, they(all neutral powers) should when used for attack either A always give a DSP, or B only give a DSP in cases where the same force user would gain a DSP even when using a blaster.
 

LostSoul, my dislike of the WEG system is largely personal taste :) My only real concrete problems were the mech and tech ability scores and the setting info for Jedi, dice pools were merely an annoyance.

One thing we do as a house rule that is like the WEG version is to use the Spycraft language skill. You have ranks in it, and roll when encountering a new language to see if you understand it. It fits Star Wars very well.
 

So what you're saying, Shard, is that Luke, for example, should have gotten DSP for moving Yoda (via Force-based Move Object skill) during his Jedi training? Isn't that the "A" choice you referring to?

What if you use Move Object to avoid a fight or stop people engaged in melee by pulling them apart? Is that criteria for DSP? Is pushing a person down to subdue them without any harm come to them a sure-fire way to earn DSP?
 
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Ranger REG said:
So what you're saying, Shard, is that Luke, for example, should have gotten DSP for moving Yoda (via Force-based Move Object skill) during his Jedi training? Isn't that the "A" choice you referring to?

What if you use Move Object to avoid a fight or stop people engaged in melee by pulling them apart? Is that criteria for DSP? Is pushing a person down to subdue them without any harm come to them a sure-fire way to earn DSP?

When used for attack yes it should give a DSP if force strike does. Moving yoda isn't for attack, subdual is not necessarrily for attack,though hitting them with rocks, or throwing them off cliffs is. Yet as writen I can beat people to death with their own guns using move object, and I'd only get a DSP if taking their gun and shooting them with it would give me a DSP. But if I dare to use force strike on a living being bang DSP. That's just dumb.
 

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