Even after the update for the stealth rules, I'm still seeing a lot of threads of people trying to parse out what the rules mean and how they're supposed to work. Welcome to the Stealth rules, the new grapple. They're so poorly written and convoluted that my group has essentially decided that stealth during combat is either useless or so difficult to achieve even for a halfling rogue that its not worth trying.
I have to make my same complaint for a moment. Did anyone actually play test these rules? Didn't anyone in all of the years of play testing that supposedly happened play a halfling rogue and try to use stealth in combat using these rules? This might be petty, but my favorite class is the rogue and this crappy rule and the crappy revision of the rule has kind of soured my previous excitement about 4e.
So my request: Is it possible that one of the designers could write an article, make a thread, or shoot a video that shows the steps of using Stealth in combat and explaining the logic so the rest of us can quit trying to guess and do the play testing for them?
I have to make my same complaint for a moment. Did anyone actually play test these rules? Didn't anyone in all of the years of play testing that supposedly happened play a halfling rogue and try to use stealth in combat using these rules? This might be petty, but my favorite class is the rogue and this crappy rule and the crappy revision of the rule has kind of soured my previous excitement about 4e.
So my request: Is it possible that one of the designers could write an article, make a thread, or shoot a video that shows the steps of using Stealth in combat and explaining the logic so the rest of us can quit trying to guess and do the play testing for them?