Paul Strack
First Post
Here's an example to help others understand using the TWYCS rules. Consider an archer firing arrows from a castle wall parapet. The parapet is cover - not total cover, just cover. The archer ducks beneath the parapet. He is unseen and can't be targeted directly. People attacking him must use the TWYCS rules. If they pick the right square, their attack is at -5.
I'd argue that in that case, the archer can't be directly targeted at all, even by TWYCS, because he ducked behind blocking terrain and there is no LOS.
Stealth is similar. There's something that could be taken advantage of - dim light, a pillar, that obscures but doesn't completely block attacks. Successfully stealthing is finding a way to hide yourself within that partial blocking. If you know or can easily guess the exact square, you still get an attack, or use an area attack with no penalty.
What if you are obscured from some but not others? Do your enemies still have to "guess" your square if they have allies that can point out your exact position?