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Storm Pillar: Does forced movement apply?


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I seem to recall CS saying forced movement did not trigger damage caused by moving through a square, but logically this doesn't make much sense. If there's a pillar discharging electricity and I push you into it, you're going to get electrocuted.

Granted, I understand using logic/real world situations to argue rules in a game that abstracts a lot of things on a message board is only worth the server memory used to store it.
 


I think the problem is the wording of the spell being 'moving' to a square versus 'entering' a square. Why doesn't storm pillar just say entering? Moving seems to imply that a move action should be expended.
 


I seem to recall CS saying forced movement did not trigger damage caused by moving through a square...

This is the thread you may be thinking of:
http://www.enworld.org/forum/d-d-4th-edition-rules/255185-movement-vs-entering-interesting-custserv-response.html

CustServ said:
When a character "moves" into an area, it implies action (like a move action would) and refers to intentional movement.

When a character "enters" an area, this refers to entering an area by any means, including forced movement.

Since,
Storm Pillar power description said:
Each enemy that moves into a square adjacent to the pillar takes 1d6 + your Intelligence modifier lightning damage.
According to this ruling Storm Pillar only works if an enemy voluntarily moves next to it. Which makes it pretty useless.
 

What I said was meaningful, and was not meant to be construed as rude.

Perhaps some people are too sensitive; and sensitive people ofen have trouble dealing with public message forums because we cannot suggest tonality ect.

If you don't have proof its worthless.

Which means your HURTING this inquiry.

So please understand the integrity of the question and understand that everything said by me is too further a clear succinct solution to this issue.

Not listen to forum posters' opinions.
 

Let's just assume for the moment that forced movement does not count. How *can* Storm Pillar be used successfully? I know this is kind of a fork, but I think it's relevant and I'd like to see this thread become helpful to Stalker0, who has been so helpful to all of us.

I've spent some time drawing Storm Pillar on graph paper, and have found numerous cases where it can be very useful in controlling the battlefield. I don't want to mess with pictures in this post, so I'll just summarize the uses I came up with.

1. Completely blocking narrow cooridors or entrances such as doors that are only a single square wide.

2. Partially blocking wider doors and corridors and forcing opponents to take damage if they want to close. (Note that because of the restriction against moving diagonally around a corner, the opponent will have to enter at least two squares to get through, taking damage twice.)

3. Constricting larger areas so that opponents will funnel into a smaller area, thus concentrating them for area attacks by allies, and also making it easier to create a defensive line.

4. Splitting the opponents by delaying until a few of them have entered the "arena" and then placing the Storm Pillar behind them to block the rest.

5. Trapping a specific creature by readying an action for when it enters a
specific square (or squares) and then placing the storm pillar directly in front of it. This will only work if the creature has walked into a bottleneck, and would probably only be truly worthwhile if the creature was vulnerable to lightning damage.

6. Placing Storm Pillar directly in front of the party to keep minions from closing, or behind or beside the party to discourage flanking.

The worst cases would be: combats in an open field, where there are multiple ways for the opponents to avoid the area; opponents with strong ranged and/or area attacks, that have no need to close with the party; and opponents with lightning resistance.

I can readily see why non-human characters would avoid Storm Pillar, but when I make my next character I look forward to making her a Wizard with Storm Pillar in the starring role.
 

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