Mannahnin
Scion of Murgen (He/Him)
I'll disagree with you slightly there. Retroclones were born from the OSR, but it didn't come into being for them.Same. That said, the letters in the OSR shouldn't be taken too literally. It's not just a revival of anything old school; it's a movement that was specifically created to make older versions of D&D available again (in retroclone form) and enable the printing of new material compatible with those old rules. It doesn't surprise me that people like more older games than D&D, but that's a parallel movement to the OSR, which was always about... specifically... D&D.
It was originally more a movement (mostly on forums) of re-examining and re-celebrating old school D&D, mostly AD&D 1E and OD&D, though B/X got super popular later. It was formed from a confluence of old schoolers who never left the TSR editions, and grown adults who had come back to the hobby around 3E, then decided they wanted to go back to the old school stuff. By around 2004 you got folks like T. Foster talking about it as a movement and first starting to put a name to it, and the retroclones started popping up in 2005. Yes, OSRIC was indeed originally meant to facilitate the publishing of new material for AD&D (which Dragonsfoot was already doing, but OSRIC was meant to put it on a more solid legal footing and facilitate people actually being able to sell modules, IIRC). As far back as I can remember, the forums (where the movement originated) always had sub-forums for other old school games, too, though they were ancillary and discussion centered on (A)D&D.
I getcha. It's actually @Gus L who (around here, at least) has mostly talked about us being in a post-OSR state now. He is a well-respected blogger and adventure designer who was super active in the OSR while it was in its most creative and energetic states. I'm a mere hanger-on and enthusiast who missed out on a bunch of it in part because I stuck to the blogs and forums during the Google+ years of the movement.And it's worth observing, as I think it was you who said, we're in a post OSR stage. Movements that are themselves cadet branches of the OSR, or parallel developments to the OSR, etc. Those movements can't (coherently) use the exact same label as the OSR and claim to be the OSR.
And the NSR isn't a pejorative. Yochai Gal, or whatever his name is, is rather notoriously gatekeepery and exclusionary. But to his credit, he made a brave attempt to call Cairn an NSR game and to get the NSR label to stick. Because it—obviously—is a new thing that maybe sprang out of the OSR but which is clearly going in a new direction. Hence, it can't really be the OSR.
But there's a lot of resistance to that, so we end up with an incoherent state where people have to take the time to explain what they mean by OSR and which OSR they actually are referring to, because people are resistant to allowing new labels to take hold.
Whatever. Like I said; I don't know why this bothers me so much, because I don't even call myself an OSRian of any kind, really. I guess the inner taxonomist in me rebels at the quantum state of a workable definition for the label.
I do like the sub-labels, like NSR. I don't think they're pejorative at all, and I like having (slightly) more accurate names for things.
Yes, it's frustrating. And as D&D players of any stripe, the fervor for taxonomy has been indoctrinated into us from an early, impressionable age.Whatever. Like I said; I don't know why this bothers me so much, because I don't even call myself an OSRian of any kind, really. I guess the inner taxonomist in me rebels at the quantum state of a workable definition for the label.

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