Sepulchrave II's stories reflect not just the high quality of the gaming sessions underlying them but the high level of skill with which their author has crafted them. There are passages in Sep's stories that make my heart pound and cause sweat to stand out on my brow - they're that compelling.
What I enjoy most about Eadric, Ortwin, Nym, Mostin, et al. is that the characters are smart and they work together. This isn't a squabbling collection of D&Ders; it's a group of hardened veterans.
Or as (contact) would say, they've been to stone-cold killer school, and it shows. (contact)'s two story hours, Liberation of Tenh and The Risen Goddess, are equally well worth reading. The characters and their foibles seem very real and the adventures they get into are fantastic.
Long live all story hour authors.