Strahd's Goblinoid campaign "Yar Gock". CLOSED

doghead said:
Damn. Ur'nagi has been kind of working up to the realisation that she needs magic to achieve her purpose. I was thinking druid (with a wolf animal companion - bonus!) or cleric. Both of them are sufficiently tough to still be melee characters as well.

Then I checked the character sheet. WIS 10.

Damn.

That makes me feel better...Nerrak would hate having his toes stepped on.
 

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ooc - Yar Gock

Rhun said:
That makes me feel better...Nerrak would hate having his toes stepped on.
I"m pretty sure she wouldn't be doing much of that. Unless of course Nerrek also wants to take over the tribe.

FreeXenon said:
Magic? What is your purpose?

Um, take over the tribe.

I'm not really sure where it came from, I was just struck by the idea that Ur'nagi needs magic. She would still be primarily a fighter. Hence the appeal of the cleric or druid, both of which are still capable in combat. Pluus as a druid, she could communicate with her wolf. Perhaps it was the thought that brute strength will not be enough to get her to the top. It may have worked for old what's his face, the big bad leader goblin. But Ur'nagi is female, she has to fight not only the other contenders, but goblin custom as well.

Given that this is pbp, the chance of any of this playing out is, well, slim. But we live in hope.

doghead
aka thotd
 

Perhaps you could go the extreme opposite way. Anti-magic. There are feats and a prestige class - Occult Slayer that would get you there. Concentrating on Iron will and increasing your saves, as well as the Mage Slayer line of feats.

There might be a compromise that could be reached with feats to make your connection with the wolf better. There are a few mount related prestige classes - or perhaps having your wolf awakened so it can gain class levels might get you there as well. It would be cool to have a Barbarian/Druid wolf cohort?

Just a wild and wacky thought. ;)
 

doghead said:
I"m pretty sure she wouldn't be doing much of that. Unless of course Nerrek also wants to take over the tribe.


If taking over the tribe is Maglubyet's will, then that is what Nerrak must do. :D
 

ooc - Yar Gock

FreeX - I'm not sure I'm looking for sage/mage killing ability. But then, perhaps down the track frustration may drive her down that path. Its not uncommon for people to come to hate something they are denied. They are not bad ideas actually. I need to have a poke around, see what is out there, see what appeals. I looked at paladin even (anti-paladin?), but Strahd has nixed those. Not sure Ur'nagi is suited to that anyway. WIS 10 for a start. Something to mull over.

Rhun - of course. Actually, I didn't realise Nerrek was a druid. I though he was a cleric. Ur'nagi, had it been an option, would not have become a cleric of Maglubyet. Not sure what the other options would be however.

doghead
aka thotd
 


ooc - Yar Gock

Charisma is 11, Intelligence 13. One of the appeals of the cleric, and druid, was the idea of turning to a higher power for support and guidance. Of course, I could always just 'play' Ur'nagi as a devotee of someone. Strahd mentions that there are other deities, worship of them is permitted so long as Madlov is given the highest esteem. Well, two out of three ain't bad.

Strahd, what are the other options?

I don't know the warlock. I have one in my game, but the players pretty much handle everything themselves. I quite like the powers of the seer (psion). Especially the discipline powers - Destiny Dissonance and Precognition. They seem like the kind of powers that would give Ur'nagi a nice edge. The name is pretty cool too. Very ... tribal. But its a 4HD class, and I don't think psionics are in.

FreeX said:
It would be cool to have a Barbarian/Druid wolf cohort?
It would be very cool - the wolf could be urnagi's spirit guide. I don't know anything about awakened animals, how does that work?

doghead
aka thotd
 

Awaken, I think is a high level druid spell basically makes a creature with an intelligence o less than 3 a higher intelligence and therefore, not longer an animal, and capable of taking class levels.

Not used very often, but would be quite interesting.
 

ooc - yar gock

I agree, it sounds like it could be a really interesting element. Given its a high level druid spell, it would have to be something Strahd would have to introduce. Probably a bit much at this level though.

Anyway, thanks for the suggestions and ideas. It really helps having someone to bounce things around with.

doghead
aka thotd
 

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